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authorMeji <alvaromegias_46@hotmail.com>2021-09-08 22:07:01 +0200
committerGitHub <noreply@github.com>2021-09-08 22:07:01 +0200
commit0a83f748766c49775d76412d2b98bb9b9dc8c4df (patch)
treec91a91eaf934401238dfaadeb59407ecd043bbb6 /src/server/game/AuctionHouse/AuctionHouseMgr.cpp
parentf57cf66dac296ba3b3424fe7431f2032c019df94 (diff)
Core/Achievements: Update CriteriaType enum (#26856)
Diffstat (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.cpp')
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 6dbd0aab744..7237deb2493 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -1767,8 +1767,8 @@ bool AuctionHouseObject::BuyCommodity(CharacterDatabaseTransaction trans, Player
if (Player* owner = ObjectAccessor::FindConnectedPlayer(auction->Owner))
{
- owner->UpdateCriteria(CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS, profit);
- owner->UpdateCriteria(CRITERIA_TYPE_HIGHEST_AUCTION_SOLD, profit);
+ owner->UpdateCriteria(CriteriaType::MoneyEarnedFromAuctions, profit);
+ owner->UpdateCriteria(CriteriaType::HighestAuctionSale, profit);
owner->GetSession()->SendAuctionClosedNotification(auction, (float)sWorld->getIntConfig(CONFIG_MAIL_DELIVERY_DELAY), true);
}
@@ -1909,7 +1909,7 @@ void AuctionHouseObject::SendAuctionWon(AuctionPosting const* auction, Player* b
bidder->SendDirectMessage(packet.Write());
// FIXME: for offline player need also
- bidder->UpdateCriteria(CRITERIA_TYPE_WON_AUCTIONS, 1);
+ bidder->UpdateCriteria(CriteriaType::AuctionsWon, 1);
}
mail.SendMailTo(trans, MailReceiver(bidder, auction->Bidder), this, MAIL_CHECK_MASK_COPIED);
@@ -1937,8 +1937,8 @@ void AuctionHouseObject::SendAuctionSold(AuctionPosting const* auction, Player*
//FIXME: what do if owner offline
if (owner)
{
- owner->UpdateCriteria(CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS, profit);
- owner->UpdateCriteria(CRITERIA_TYPE_HIGHEST_AUCTION_SOLD, auction->BidAmount);
+ owner->UpdateCriteria(CriteriaType::MoneyEarnedFromAuctions, profit);
+ owner->UpdateCriteria(CriteriaType::HighestAuctionSale, auction->BidAmount);
//send auction owner notification, bidder must be current!
owner->GetSession()->SendAuctionClosedNotification(auction, (float)sWorld->getIntConfig(CONFIG_MAIL_DELIVERY_DELAY), true);
}