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authorShauren <shauren.trinity@gmail.com>2020-04-12 17:50:33 +0200
committerShauren <shauren.trinity@gmail.com>2020-04-12 17:50:33 +0200
commit676eb6d77f58e987f4bd0a6355b9b6b29f3b45dd (patch)
treef5b56d9a77717ccfaef7974c42631c18ed9637a5 /src/server/game/AuctionHouse/AuctionHouseMgr.cpp
parent3b6e5a87d83989151d434d871dfa67ad4f9a2013 (diff)
Core/Entities: ObjectGuid improvements
* Support creation of all guid types * Change ToString to output client compatible text (fixes calendar and auction mails) * Fix saving and loading item soulbound trade allowed traders * constexpr EnumClassFlag
Diffstat (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.cpp')
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 0013e198828..347dfc4a9fb 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -927,7 +927,7 @@ std::string AuctionEntry::BuildAuctionMailBody(uint64 lowGuid, uint64 bid, uint6
{
std::ostringstream strm;
strm.width(16);
- strm << std::right << std::hex << ObjectGuid::Create<HighGuid::Player>(lowGuid); // HIGHGUID_PLAYER always present, even for empty guids
+ strm << std::right << std::hex << ObjectGuid::Create<HighGuid::Player>(lowGuid).ToString(); // HIGHGUID_PLAYER always present, even for empty guids
strm << std::dec << ':' << bid << ':' << buyout;
strm << ':' << deposit << ':' << cut;
return strm.str();