diff options
| author | silinoron <none@none> | 2010-08-23 19:56:47 -0700 |
|---|---|---|
| committer | silinoron <none@none> | 2010-08-23 19:56:47 -0700 |
| commit | 8649bee17fdd477623465a0ef22abe4d80b74fc3 (patch) | |
| tree | f652ac8f180d88345cfd5ecdc779b4296d154189 /src/server/game/AuctionHouse/AuctionHouseMgr.cpp | |
| parent | b30800e9bcc38faf4bcbe443240a6d0797ad88e5 (diff) | |
Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and World::getBoolConfig.
Also fix a warning from a previous commit.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.cpp')
| -rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index 76f6a8ae396..6cbe44a5703 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -48,7 +48,7 @@ AuctionHouseMgr::~AuctionHouseMgr() AuctionHouseObject * AuctionHouseMgr::GetAuctionsMap(uint32 factionTemplateId) { - if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION)) + if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION)) return &mNeutralAuctions; // team have linked auction houses @@ -99,7 +99,7 @@ void AuctionHouseMgr::SendAuctionWonMail(AuctionEntry *auction, SQLTransaction& uint64 bidder_guid = MAKE_NEW_GUID(auction->bidder, 0, HIGHGUID_PLAYER); Player *bidder = sObjectMgr.GetPlayer(bidder_guid); // data for gm.log - if (sWorld.getConfig(CONFIG_GM_LOG_TRADE)) + if (sWorld.getBoolConfig(CONFIG_GM_LOG_TRADE)) { std::string bidder_name; if (bidder) @@ -175,7 +175,7 @@ void AuctionHouseMgr::SendAuctionSalePendingMail(AuctionEntry * auction, SQLTran std::ostringstream msgAuctionSalePendingBody; uint32 auctionCut = auction->GetAuctionCut(); - time_t distrTime = time(NULL) + sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY); + time_t distrTime = time(NULL) + sWorld.getIntConfig(CONFIG_MAIL_DELIVERY_DELAY); msgAuctionSalePendingBody.width(16); msgAuctionSalePendingBody << std::right << std::hex << auction->bidder; @@ -224,7 +224,7 @@ void AuctionHouseMgr::SendAuctionSuccessfulMail(AuctionEntry * auction, SQLTrans } MailDraft(msgAuctionSuccessfulSubject.str(), auctionSuccessfulBody.str()) .AddMoney(profit) - .SendMailTo(trans, MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_COPIED, sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY)); + .SendMailTo(trans, MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_COPIED, sWorld.getIntConfig(CONFIG_MAIL_DELIVERY_DELAY)); } } @@ -491,7 +491,7 @@ AuctionHouseEntry const* AuctionHouseMgr::GetAuctionHouseEntry(uint32 factionTem { uint32 houseid = 7; // goblin auction house - if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION)) + if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION)) { //FIXME: found way for proper auctionhouse selection by another way // AuctionHouse.dbc have faction field with _player_ factions associated with auction house races. |
