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authorShauren <shauren.trinity@gmail.com>2014-12-23 00:25:43 +0100
committerShauren <shauren.trinity@gmail.com>2014-12-23 00:25:43 +0100
commit941904d5ea5f8f385c6fcc0fa5eb45a9ef6e8eaf (patch)
tree80bd9817b169d86d95c60627c49cafdb373c2086 /src/server/game/AuctionHouse/AuctionHouseMgr.cpp
parent6c6e4d4328526ccfcd9049efbf9033fe47de41a6 (diff)
Core/Items: Updated item stat calculations
* Implemented item modifiers * Implemented item bonuses
Diffstat (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.cpp')
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index bdbf1e5c29e..7ff032ca080 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -291,8 +291,8 @@ void AuctionHouseMgr::LoadAuctionItems()
{
Field* fields = result->Fetch();
- ObjectGuid::LowType item_guid = fields[11].GetUInt64();
- uint32 itemEntry = fields[12].GetUInt32();
+ ObjectGuid::LowType item_guid = fields[15].GetUInt64();
+ uint32 itemEntry = fields[16].GetUInt32();
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemEntry);
if (!proto)
@@ -563,7 +563,7 @@ void AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player
if (quality != 0xffffffff && proto->GetQuality() != quality)
continue;
- if (levelmin != 0 && (proto->GetRequiredLevel() < levelmin || (levelmax != 0 && proto->GetRequiredLevel() > levelmax)))
+ if (levelmin != 0 && (proto->GetBaseRequiredLevel() < levelmin || (levelmax != 0 && proto->GetBaseRequiredLevel() > levelmax)))
continue;
if (usable != 0 && player->CanUseItem(item) != EQUIP_ERR_OK)