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authorShauren <shauren.trinity@gmail.com>2023-08-15 20:10:04 +0200
committerShauren <shauren.trinity@gmail.com>2023-08-15 20:10:04 +0200
commitaaa6e73c8ca6d60e943cb964605536eb78219db2 (patch)
treef5a0187925e646ef071d647efa7a5dac20501813 /src/server/game/AuctionHouse/AuctionHouseMgr.cpp
parent825c697a764017349ca94ecfca8f30a8365666c0 (diff)
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
(cherry picked from commit d791afae1dfcfaf592326f787755ca32d629e4d3)
Diffstat (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.cpp')
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 0b56c3b07c3..29302a3264b 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -107,11 +107,11 @@ uint32 AuctionHouseMgr::GetAuctionDeposit(AuctionHouseEntry const* entry, uint32
if (i)
deposit += remainderbase * i * timeHr;
- TC_LOG_DEBUG("auctionHouse", "MSV: %u", MSV);
- TC_LOG_DEBUG("auctionHouse", "Items: %u", count);
- TC_LOG_DEBUG("auctionHouse", "Multiplier: %f", multiplier);
- TC_LOG_DEBUG("auctionHouse", "Deposit: %u", deposit);
- TC_LOG_DEBUG("auctionHouse", "Deposit rm: %f", remainderbase * count);
+ TC_LOG_DEBUG("auctionHouse", "MSV: {}", MSV);
+ TC_LOG_DEBUG("auctionHouse", "Items: {}", count);
+ TC_LOG_DEBUG("auctionHouse", "Multiplier: {}", multiplier);
+ TC_LOG_DEBUG("auctionHouse", "Deposit: {}", deposit);
+ TC_LOG_DEBUG("auctionHouse", "Deposit rm: {}", remainderbase * count);
if (deposit < float(AH_MINIMUM_DEPOSIT) * sWorld->getRate(RATE_AUCTION_DEPOSIT))
return float(AH_MINIMUM_DEPOSIT) * sWorld->getRate(RATE_AUCTION_DEPOSIT);
@@ -155,7 +155,7 @@ void AuctionHouseMgr::SendAuctionWonMail(AuctionEntry* auction, CharacterDatabas
uint32 ownerAccId = sCharacterCache->GetCharacterAccountIdByGuid(ownerGuid);
- sLog->outCommand(bidderAccId, "GM %s (Account: %u) won item in auction: %s (Entry: %u Count: %u) and pay money: %u. Original owner %s (Account: %u)",
+ sLog->OutCommand(bidderAccId, "GM %s (Account: %u) won item in auction: %s (Entry: %u Count: %u) and pay money: %u. Original owner %s (Account: %u)",
bidderName.c_str(), bidderAccId, pItem->GetTemplate()->Name1.c_str(), pItem->GetEntry(), pItem->GetCount(), auction->bid, ownerName.c_str(), ownerAccId);
}
@@ -334,7 +334,7 @@ void AuctionHouseMgr::LoadAuctionItems()
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemEntry);
if (!proto)
{
- TC_LOG_ERROR("misc", "AuctionHouseMgr::LoadAuctionItems: Unknown item (GUID: %u item entry: #%u) in auction, skipped.", item_guid, itemEntry);
+ TC_LOG_ERROR("misc", "AuctionHouseMgr::LoadAuctionItems: Unknown item (GUID: {} item entry: #{}) in auction, skipped.", item_guid, itemEntry);
continue;
}
@@ -350,7 +350,7 @@ void AuctionHouseMgr::LoadAuctionItems()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u auction items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} auction items in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
@@ -409,7 +409,7 @@ void AuctionHouseMgr::LoadAuctions()
CharacterDatabase.CommitTransaction(trans);
- TC_LOG_INFO("server.loading", ">> Loaded %u auctions with %u bidders in %u ms", countAuctions, countBidders, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} auctions with {} bidders in {} ms", countAuctions, countBidders, GetMSTimeDiffToNow(oldMSTime));
}
void AuctionHouseMgr::AddAItem(Item* it)
@@ -536,7 +536,7 @@ void AuctionHouseMgr::UpdatePendingAuctions()
else
{
// Expire any auctions that we couldn't get a deposit for
- TC_LOG_WARN("auctionHouse", "Player %s was offline, unable to retrieve deposit!", playerGUID.ToString().c_str());
+ TC_LOG_WARN("auctionHouse", "Player {} was offline, unable to retrieve deposit!", playerGUID.ToString());
PlayerAuctions* thisAH = itr->second.first;
++itr;
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
@@ -840,7 +840,7 @@ bool AuctionEntry::BuildAuctionInfo(WorldPacket& data, Item* sourceItem) const
Item* item = (sourceItem) ? sourceItem : sAuctionMgr->GetAItem(itemGUIDLow);
if (!item)
{
- TC_LOG_ERROR("misc", "AuctionEntry::BuildAuctionInfo: Auction %u has a non-existent item: %u", Id, itemGUIDLow);
+ TC_LOG_ERROR("misc", "AuctionEntry::BuildAuctionInfo: Auction {} has a non-existent item: {}", Id, itemGUIDLow);
return false;
}
data << uint32(Id);
@@ -931,7 +931,7 @@ bool AuctionEntry::LoadFromDB(Field* fields)
auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntryFromHouse(houseId);
if (!auctionHouseEntry)
{
- TC_LOG_ERROR("misc", "Auction %u has invalid house id %u", Id, houseId);
+ TC_LOG_ERROR("misc", "Auction {} has invalid house id {}", Id, houseId);
return false;
}
@@ -939,7 +939,7 @@ bool AuctionEntry::LoadFromDB(Field* fields)
// and itemEntry in fact (GetAItem will fail if problematic in result check in AuctionHouseMgr::LoadAuctionItems)
if (!sAuctionMgr->GetAItem(itemGUIDLow))
{
- TC_LOG_ERROR("misc", "Auction %u has not a existing item : %u", Id, itemGUIDLow);
+ TC_LOG_ERROR("misc", "Auction {} has not a existing item : {}", Id, itemGUIDLow);
return false;
}
@@ -948,20 +948,20 @@ bool AuctionEntry::LoadFromDB(Field* fields)
std::string AuctionEntry::BuildAuctionMailSubject(MailAuctionAnswers response) const
{
Item* item = sAuctionMgr->GetAItem(itemGUIDLow);
- return Trinity::StringFormat("%u:%d:%u:%u:%u", itemEntry, item ? item->GetItemRandomPropertyId() : 0, response, Id, itemCount);
+ return Trinity::StringFormat("{}:{}:{}:{}:{}", itemEntry, item ? item->GetItemRandomPropertyId() : 0, response, Id, itemCount);
}
std::string AuctionEntry::BuildAuctionWonMailBody(ObjectGuid guid, uint32 bid, uint32 buyout)
{
- return Trinity::StringFormat("%llX:%u:%u", guid.GetRawValue(), bid, buyout);
+ return Trinity::StringFormat("{:X}:{}:{}", guid.GetRawValue(), bid, buyout);
}
std::string AuctionEntry::BuildAuctionSoldMailBody(ObjectGuid guid, uint32 bid, uint32 buyout, uint32 deposit, uint32 consignment)
{
- return Trinity::StringFormat("%llX:%u:%u:%u:%u", guid.GetRawValue(), bid, buyout, deposit, consignment);
+ return Trinity::StringFormat("{:X}:{}:{}:{}:{}", guid.GetRawValue(), bid, buyout, deposit, consignment);
}
std::string AuctionEntry::BuildAuctionInvoiceMailBody(ObjectGuid guid, uint32 bid, uint32 buyout, uint32 deposit, uint32 consignment, uint32 moneyDelay, uint32 eta)
{
- return Trinity::StringFormat("%llX:%u:%u:%u:%u:%u:%u", guid.GetRawValue(), bid, buyout, deposit, consignment, moneyDelay, eta);
+ return Trinity::StringFormat("{:X}:{}:{}:{}:{}:{}:{}", guid.GetRawValue(), bid, buyout, deposit, consignment, moneyDelay, eta);
}