diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2018-01-22 23:55:33 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2018-01-22 23:55:33 -0300 |
| commit | c099174ff777d1bf5061f5cdc197ff17bd83fbb7 (patch) | |
| tree | c48689319a23398682db06558e3633759d79614f /src/server/game/AuctionHouse/AuctionHouseMgr.cpp | |
| parent | 7c9722a4ae08b5f283f6a085a411e37604a7da9f (diff) | |
Core/Misc: fix some /W4 warnings and some reported by GCC 6.3
Diffstat (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.cpp')
| -rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index cf92ba1e58e..6dead9624cd 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -487,17 +487,17 @@ void AuctionHouseMgr::PendingAuctionProcess(Player* player) } uint32 totaldeposit = 0; - auto itr = (*thisAH->begin()); - if (Item* item = GetAItem(itr->itemGUIDLow)) - totaldeposit = GetAuctionDeposit(itr->auctionHouseEntry, itr->etime, item, totalItems); + AuctionEntry const* entry = thisAH->front(); + if (Item* item = GetAItem(entry->itemGUIDLow)) + totaldeposit = GetAuctionDeposit(entry->auctionHouseEntry, entry->etime, item, totalItems); uint32 depositremain = totaldeposit; for (auto itr = thisAH->begin(); itr != thisAH->end(); ++itr) { AuctionEntry* AH = (*itr); - if (next(itr) == thisAH->end()) + if (std::next(itr) == thisAH->end()) AH->deposit = depositremain; else { @@ -506,7 +506,6 @@ void AuctionHouseMgr::PendingAuctionProcess(Player* player) } AH->DeleteFromDB(trans); - AH->SaveToDB(trans); } @@ -710,14 +709,14 @@ void AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player time_t curTime = GameTime::GetGameTime(); - PlayerGetAllThrottleMap::const_iterator itr = GetAllThrottleMap.find(player->GetGUID()); + auto itr = GetAllThrottleMap.find(player->GetGUID()); time_t throttleTime = itr != GetAllThrottleMap.end() ? itr->second : curTime; if (getall && throttleTime <= curTime) { - for (AuctionEntryMap::const_iterator itr = AuctionsMap.begin(); itr != AuctionsMap.end(); ++itr) + for (AuctionEntryMap::const_iterator it = AuctionsMap.begin(); it != AuctionsMap.end(); ++it) { - AuctionEntry* Aentry = itr->second; + AuctionEntry* Aentry = it->second; // Skip expired auctions if (Aentry->expire_time < curTime) continue; @@ -737,9 +736,9 @@ void AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player return; } - for (AuctionEntryMap::const_iterator itr = AuctionsMap.begin(); itr != AuctionsMap.end(); ++itr) + for (AuctionEntryMap::const_iterator it = AuctionsMap.begin(); it != AuctionsMap.end(); ++it) { - AuctionEntry* Aentry = itr->second; + AuctionEntry* Aentry = it->second; // Skip expired auctions if (Aentry->expire_time < curTime) continue; |
