diff options
| author | Peter Keresztes Schmidt <carbenium@outlook.com> | 2020-07-12 15:36:55 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-07-12 15:36:55 +0200 |
| commit | c92950b3e1f6366d85d707365a8ad2caddafeecc (patch) | |
| tree | 9c034dc61e7b8dc5d480bfd476a6631b8d9dd592 /src/server/game/AuctionHouse/AuctionHouseMgr.cpp | |
| parent | 352944266822f8c8d3bfdd6078c6f82d3555dd85 (diff) | |
Core/DataStores: Update DBC field names to generated ones (#24999)
Diffstat (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.cpp')
| -rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index a46a3d404c0..ec40e80ff6d 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -65,9 +65,9 @@ AuctionHouseObject* AuctionHouseMgr::GetAuctionsMap(uint32 factionTemplateId) FactionTemplateEntry const* uEntry = sFactionTemplateStore.LookupEntry(factionTemplateId); if (!uEntry) return &mNeutralAuctions; - else if (uEntry->ourMask & FACTION_MASK_ALLIANCE) + else if (uEntry->FactionGroup & FACTION_MASK_ALLIANCE) return &mAllianceAuctions; - else if (uEntry->ourMask & FACTION_MASK_HORDE) + else if (uEntry->FactionGroup & FACTION_MASK_HORDE) return &mHordeAuctions; else return &mNeutralAuctions; @@ -93,7 +93,7 @@ uint32 AuctionHouseMgr::GetAuctionDeposit(AuctionHouseEntry const* entry, uint32 if (MSV <= 0) return AH_MINIMUM_DEPOSIT * sWorld->getRate(RATE_AUCTION_DEPOSIT); - float multiplier = CalculatePct(float(entry->depositPercent), 3); + float multiplier = CalculatePct(float(entry->DepositRate), 3); uint32 timeHr = (((time / 60) / 60) / 12); uint32 deposit = uint32(MSV * multiplier * sWorld->getRate(RATE_AUCTION_DEPOSIT)); float remainderbase = float(MSV * multiplier * sWorld->getRate(RATE_AUCTION_DEPOSIT)) - deposit; @@ -576,9 +576,9 @@ AuctionHouseEntry const* AuctionHouseMgr::GetAuctionHouseEntry(uint32 factionTem FactionTemplateEntry const* u_entry = sFactionTemplateStore.LookupEntry(factionTemplateId); if (!u_entry) houseid = AUCTIONHOUSE_NEUTRAL; // goblin auction house - else if (u_entry->ourMask & FACTION_MASK_ALLIANCE) + else if (u_entry->FactionGroup & FACTION_MASK_ALLIANCE) houseid = AUCTIONHOUSE_ALLIANCE; // human auction house - else if (u_entry->ourMask & FACTION_MASK_HORDE) + else if (u_entry->FactionGroup & FACTION_MASK_HORDE) houseid = AUCTIONHOUSE_HORDE; // orc auction house else houseid = AUCTIONHOUSE_NEUTRAL; // goblin auction house @@ -798,13 +798,13 @@ void AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player { ItemRandomSuffixEntry const* itemRandSuffix = sItemRandomSuffixStore.LookupEntry(-propRefID); if (itemRandSuffix) - suffix = itemRandSuffix->nameSuffix; + suffix = itemRandSuffix->Name; } else { ItemRandomPropertiesEntry const* itemRandProp = sItemRandomPropertiesStore.LookupEntry(propRefID); if (itemRandProp) - suffix = itemRandProp->nameSuffix; + suffix = itemRandProp->Name; } // dbc local name @@ -869,7 +869,7 @@ bool AuctionEntry::BuildAuctionInfo(WorldPacket& data, Item* sourceItem) const uint32 AuctionEntry::GetAuctionCut() const { - int32 cut = int32(CalculatePct(bid, auctionHouseEntry->cutPercent) * sWorld->getRate(RATE_AUCTION_CUT)); + int32 cut = int32(CalculatePct(bid, auctionHouseEntry->ConsignmentRate) * sWorld->getRate(RATE_AUCTION_CUT)); return std::max(cut, 0); } |
