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authorPeter Keresztes Schmidt <carbenium@outlook.com>2020-07-12 15:36:55 +0200
committerGitHub <noreply@github.com>2020-07-12 15:36:55 +0200
commitc92950b3e1f6366d85d707365a8ad2caddafeecc (patch)
tree9c034dc61e7b8dc5d480bfd476a6631b8d9dd592 /src/server/game/AuctionHouse/AuctionHouseMgr.cpp
parent352944266822f8c8d3bfdd6078c6f82d3555dd85 (diff)
Core/DataStores: Update DBC field names to generated ones (#24999)
Diffstat (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.cpp')
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index a46a3d404c0..ec40e80ff6d 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -65,9 +65,9 @@ AuctionHouseObject* AuctionHouseMgr::GetAuctionsMap(uint32 factionTemplateId)
FactionTemplateEntry const* uEntry = sFactionTemplateStore.LookupEntry(factionTemplateId);
if (!uEntry)
return &mNeutralAuctions;
- else if (uEntry->ourMask & FACTION_MASK_ALLIANCE)
+ else if (uEntry->FactionGroup & FACTION_MASK_ALLIANCE)
return &mAllianceAuctions;
- else if (uEntry->ourMask & FACTION_MASK_HORDE)
+ else if (uEntry->FactionGroup & FACTION_MASK_HORDE)
return &mHordeAuctions;
else
return &mNeutralAuctions;
@@ -93,7 +93,7 @@ uint32 AuctionHouseMgr::GetAuctionDeposit(AuctionHouseEntry const* entry, uint32
if (MSV <= 0)
return AH_MINIMUM_DEPOSIT * sWorld->getRate(RATE_AUCTION_DEPOSIT);
- float multiplier = CalculatePct(float(entry->depositPercent), 3);
+ float multiplier = CalculatePct(float(entry->DepositRate), 3);
uint32 timeHr = (((time / 60) / 60) / 12);
uint32 deposit = uint32(MSV * multiplier * sWorld->getRate(RATE_AUCTION_DEPOSIT));
float remainderbase = float(MSV * multiplier * sWorld->getRate(RATE_AUCTION_DEPOSIT)) - deposit;
@@ -576,9 +576,9 @@ AuctionHouseEntry const* AuctionHouseMgr::GetAuctionHouseEntry(uint32 factionTem
FactionTemplateEntry const* u_entry = sFactionTemplateStore.LookupEntry(factionTemplateId);
if (!u_entry)
houseid = AUCTIONHOUSE_NEUTRAL; // goblin auction house
- else if (u_entry->ourMask & FACTION_MASK_ALLIANCE)
+ else if (u_entry->FactionGroup & FACTION_MASK_ALLIANCE)
houseid = AUCTIONHOUSE_ALLIANCE; // human auction house
- else if (u_entry->ourMask & FACTION_MASK_HORDE)
+ else if (u_entry->FactionGroup & FACTION_MASK_HORDE)
houseid = AUCTIONHOUSE_HORDE; // orc auction house
else
houseid = AUCTIONHOUSE_NEUTRAL; // goblin auction house
@@ -798,13 +798,13 @@ void AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player
{
ItemRandomSuffixEntry const* itemRandSuffix = sItemRandomSuffixStore.LookupEntry(-propRefID);
if (itemRandSuffix)
- suffix = itemRandSuffix->nameSuffix;
+ suffix = itemRandSuffix->Name;
}
else
{
ItemRandomPropertiesEntry const* itemRandProp = sItemRandomPropertiesStore.LookupEntry(propRefID);
if (itemRandProp)
- suffix = itemRandProp->nameSuffix;
+ suffix = itemRandProp->Name;
}
// dbc local name
@@ -869,7 +869,7 @@ bool AuctionEntry::BuildAuctionInfo(WorldPacket& data, Item* sourceItem) const
uint32 AuctionEntry::GetAuctionCut() const
{
- int32 cut = int32(CalculatePct(bid, auctionHouseEntry->cutPercent) * sWorld->getRate(RATE_AUCTION_CUT));
+ int32 cut = int32(CalculatePct(bid, auctionHouseEntry->ConsignmentRate) * sWorld->getRate(RATE_AUCTION_CUT));
return std::max(cut, 0);
}