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authorDDuarte <dnpd.dd@gmail.com>2014-08-23 16:30:45 +0100
committerDDuarte <dnpd.dd@gmail.com>2014-08-23 16:30:45 +0100
commitf5f9df0483fbf847eb9ee4e6ec4ecc6cf66d3a47 (patch)
tree3655c2d722d7e426ad9c940c8a4c1bea6125d435 /src/server/game/AuctionHouse
parent1255434882777053bca06656786abc1a598deda9 (diff)
Core/Auctionhouse: Better fix for 809fb9894ec5ee5a
Diffstat (limited to 'src/server/game/AuctionHouse')
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp12
1 files changed, 2 insertions, 10 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 6d8e695f02a..f4699f0519e 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -544,16 +544,8 @@ void AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player
if (levelmin != 0x00 && (proto->RequiredLevel < levelmin || (levelmax != 0x00 && proto->RequiredLevel > levelmax)))
continue;
- if (usable != 0x00)
- {
- if (player->CanUseItem(item) != EQUIP_ERR_OK)
- continue;
-
- if (proto->Class == ITEM_CLASS_RECIPE)
- if (SpellEntry const* spell = sSpellStore.LookupEntry(proto->Spells[0].SpellId))
- if (player->HasSpell(spell->EffectTriggerSpell[EFFECT_INDEX_0]))
- continue;
- }
+ if (usable != 0x00 && player->CanUseItem(item) != EQUIP_ERR_OK)
+ continue;
// Allow search by suffix (ie: of the Monkey) or partial name (ie: Monkey)
// No need to do any of this if no search term was entered