diff options
author | Shauren <shauren.trinity@gmail.com> | 2019-07-27 01:00:37 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2019-07-27 01:00:37 +0200 |
commit | e8e89f58fb800014f53341f12505f60ee2b5fb6f (patch) | |
tree | 2b63800163e2026be75621a36ddf1218bdbf9dab /src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp | |
parent | 1dcbceba81002ba6ff83129d403763df398f9736 (diff) |
Core/DBLayer: Prevent using prepared statements on wrong database
Diffstat (limited to 'src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp')
-rw-r--r-- | src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp index f8b4328f2b6..84431c9809d 100644 --- a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp +++ b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp @@ -432,7 +432,7 @@ void AuctionBotBuyer::PlaceBidToEntry(AuctionEntry* auction, uint32 bidPrice) auction->bid = bidPrice; // Update auction to DB - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_AUCTION_BID); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_AUCTION_BID); stmt->setUInt64(0, auction->bidder); stmt->setUInt32(1, auction->bid); stmt->setUInt32(2, auction->Id); |