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authorForesterDev <11771800+ForesterDev@users.noreply.github.com>2020-02-01 17:45:58 +0400
committerGitHub <noreply@github.com>2020-02-01 14:45:58 +0100
commit573ddf4d22564d022e30807c5ba2c6eb1a2c8b2e (patch)
treef9942013968851a90914ebe6e9ca7949c7c8eb5d /src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
parent8c443ae39fe142491919e7cb50425163493d40ce (diff)
Core/Items: implement some helper methods for easier readability (#24113)
Diffstat (limited to 'src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp')
-rw-r--r--src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
index 773e6267f57..7f1f432c5fd 100644
--- a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
+++ b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
@@ -290,7 +290,7 @@ bool AuctionBotSeller::Initialize()
continue;
}
- if (prototype->Flags & ITEM_FLAG_HAS_LOOT)
+ if (prototype->HasFlag(ITEM_FLAG_HAS_LOOT))
{
// skip any not locked lootable items (mostly quest specific or reward cases)
if (!prototype->LockID)