diff options
| author | ForesterDev <11771800+ForesterDev@users.noreply.github.com> | 2020-02-01 17:45:58 +0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-02-01 14:45:58 +0100 |
| commit | 573ddf4d22564d022e30807c5ba2c6eb1a2c8b2e (patch) | |
| tree | f9942013968851a90914ebe6e9ca7949c7c8eb5d /src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp | |
| parent | 8c443ae39fe142491919e7cb50425163493d40ce (diff) | |
Core/Items: implement some helper methods for easier readability (#24113)
Diffstat (limited to 'src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp')
| -rw-r--r-- | src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp index 773e6267f57..7f1f432c5fd 100644 --- a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp +++ b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp @@ -290,7 +290,7 @@ bool AuctionBotSeller::Initialize() continue; } - if (prototype->Flags & ITEM_FLAG_HAS_LOOT) + if (prototype->HasFlag(ITEM_FLAG_HAS_LOOT)) { // skip any not locked lootable items (mostly quest specific or reward cases) if (!prototype->LockID) |
