aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
diff options
context:
space:
mode:
authorForesterDev <11771800+ForesterDev@users.noreply.github.com>2020-02-01 17:45:58 +0400
committerShauren <shauren.trinity@gmail.com>2021-12-21 00:46:13 +0100
commit9124fd1f1fafea19b118eb69c6a35f94376fc7e8 (patch)
tree821bf6fd1fed9f1157e4f7beb7393a2b1b88f184 /src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
parente882635774fa49b0ffe86ee5b76b5b321c23bb9c (diff)
Core/Items: implement some helper methods for easier readability (#24113)
(cherry picked from commit 573ddf4d22564d022e30807c5ba2c6eb1a2c8b2e)
Diffstat (limited to 'src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp')
-rw-r--r--src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
index e8acac1fea1..be9c501923e 100644
--- a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
+++ b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
@@ -286,7 +286,7 @@ bool AuctionBotSeller::Initialize()
continue;
}
- if (prototype->GetFlags() & ITEM_FIELD_FLAG_UNLOCKED)
+ if (prototype->HasFlag(ITEM_FLAG_HAS_LOOT))
{
// skip any not locked lootable items (mostly quest specific or reward cases)
if (!prototype->GetLockID())