diff options
| author | Shauren <shauren.trinity@gmail.com> | 2019-07-27 10:52:33 +0200 |
|---|---|---|
| committer | Giacomo Pozzoni <giacomopoz@gmail.com> | 2020-03-31 13:42:01 +0000 |
| commit | 635b8d52d58f7d502fc249c11c1044923e80935f (patch) | |
| tree | 3305f07a454da2d7385e1cd60fd20a3dde5e2cec /src/server/game/AuctionHouseBot | |
| parent | fe1003bdbd88e2bccf2ac91ffd18804a6d9b6fb3 (diff) | |
Core/DBLayer: Prevent committing transactions started on a different database
(cherry picked from commit f6e2b8cdc1c8a3dd291947f67566b41dac116622)
# Conflicts:
# src/server/bnetserver/REST/LoginRESTService.cpp
# src/server/database/Database/DatabaseWorkerPool.cpp
# src/server/database/Database/DatabaseWorkerPool.h
# src/server/database/Database/Implementation/HotfixDatabase.h
# src/server/database/Database/MySQLConnection.h
# src/server/database/Database/Transaction.cpp
# src/server/database/Database/Transaction.h
# src/server/game/Achievements/AchievementMgr.cpp
# src/server/game/Achievements/AchievementMgr.h
# src/server/game/AuctionHouse/AuctionHouseMgr.cpp
# src/server/game/AuctionHouse/AuctionHouseMgr.h
# src/server/game/BattlePets/BattlePetMgr.cpp
# src/server/game/BattlePets/BattlePetMgr.h
# src/server/game/BlackMarket/BlackMarketMgr.cpp
# src/server/game/BlackMarket/BlackMarketMgr.h
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Item/Item.cpp
# src/server/game/Entities/Item/Item.h
# src/server/game/Entities/Player/CollectionMgr.cpp
# src/server/game/Entities/Player/CollectionMgr.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Garrison/Garrison.cpp
# src/server/game/Garrison/Garrison.h
# src/server/game/Groups/Group.cpp
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Guilds/GuildFinderMgr.cpp
# src/server/game/Handlers/BlackMarketHandler.cpp
# src/server/game/Handlers/CalendarHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/MailHandler.cpp
# src/server/game/Handlers/PetHandler.cpp
# src/server/game/Handlers/PetitionsHandler.cpp
# src/server/game/Mails/Mail.cpp
# src/server/game/Pools/PoolMgr.cpp
# src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp
# src/server/game/Quests/QuestObjectiveCriteriaMgr.h
# src/server/game/Scenarios/InstanceScenario.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSession.h
# src/server/game/Spells/SpellHistory.cpp
# src/server/game/Support/SupportMgr.cpp
# src/server/game/Tools/PlayerDump.cpp
# src/server/scripts/Commands/cs_misc.cpp
Diffstat (limited to 'src/server/game/AuctionHouseBot')
| -rw-r--r-- | src/server/game/AuctionHouseBot/AuctionHouseBot.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBot.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBot.cpp index 4617beeb006..96fd4fc5b7c 100644 --- a/src/server/game/AuctionHouseBot/AuctionHouseBot.cpp +++ b/src/server/game/AuctionHouseBot/AuctionHouseBot.cpp @@ -67,7 +67,7 @@ bool AuctionBotConfig::Initialize() { // find account guids associated with ahbot account uint32 count = 0; - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARS_BY_ACCOUNT_ID); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARS_BY_ACCOUNT_ID); stmt->setUInt32(0, ahBotAccId); if (PreparedQueryResult result = CharacterDatabase.Query(stmt)) { diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp index a972744c424..380d719e2be 100644 --- a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp +++ b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp @@ -391,7 +391,7 @@ void AuctionBotBuyer::BuyEntry(AuctionEntry* auction, AuctionHouseObject* auctio { TC_LOG_DEBUG("ahbot", "AHBot: Entry %u bought at %.2fg", auction->Id, float(auction->buyout) / GOLD); - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); // Send mail to previous bidder if any if (auction->bidder && !sAuctionBotConfig->IsBotChar(auction->bidder)) @@ -422,7 +422,7 @@ void AuctionBotBuyer::PlaceBidToEntry(AuctionEntry* auction, uint32 bidPrice) { TC_LOG_DEBUG("ahbot", "AHBot: Bid placed to entry %u, %.2fg", auction->Id, float(bidPrice) / GOLD); - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); // Send mail to previous bidder if any if (auction->bidder && !sAuctionBotConfig->IsBotChar(auction->bidder)) diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp index 7f1f432c5fd..dfbe396e660 100644 --- a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp +++ b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp @@ -854,7 +854,7 @@ void AuctionBotSeller::AddNewAuctions(SellerConfiguration& config) AllItemsArray allItems(MAX_AUCTION_QUALITY, std::vector<uint32>(MAX_ITEM_CLASS)); // Main loop // getRandomArray will give what categories of items should be added (return true if there is at least 1 items missed) - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); while (GetItemsToSell(config, itemsToSell, allItems) && items > 0) { --items; |
