aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AuctionHouseBot
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2019-07-27 10:52:33 +0200
committerGiacomo Pozzoni <giacomopoz@gmail.com>2020-03-31 13:42:01 +0000
commit635b8d52d58f7d502fc249c11c1044923e80935f (patch)
tree3305f07a454da2d7385e1cd60fd20a3dde5e2cec /src/server/game/AuctionHouseBot
parentfe1003bdbd88e2bccf2ac91ffd18804a6d9b6fb3 (diff)
Core/DBLayer: Prevent committing transactions started on a different database
(cherry picked from commit f6e2b8cdc1c8a3dd291947f67566b41dac116622) # Conflicts: # src/server/bnetserver/REST/LoginRESTService.cpp # src/server/database/Database/DatabaseWorkerPool.cpp # src/server/database/Database/DatabaseWorkerPool.h # src/server/database/Database/Implementation/HotfixDatabase.h # src/server/database/Database/MySQLConnection.h # src/server/database/Database/Transaction.cpp # src/server/database/Database/Transaction.h # src/server/game/Achievements/AchievementMgr.cpp # src/server/game/Achievements/AchievementMgr.h # src/server/game/AuctionHouse/AuctionHouseMgr.cpp # src/server/game/AuctionHouse/AuctionHouseMgr.h # src/server/game/BattlePets/BattlePetMgr.cpp # src/server/game/BattlePets/BattlePetMgr.h # src/server/game/BlackMarket/BlackMarketMgr.cpp # src/server/game/BlackMarket/BlackMarketMgr.h # src/server/game/Entities/Creature/Creature.cpp # src/server/game/Entities/Item/Item.cpp # src/server/game/Entities/Item/Item.h # src/server/game/Entities/Player/CollectionMgr.cpp # src/server/game/Entities/Player/CollectionMgr.h # src/server/game/Entities/Player/Player.cpp # src/server/game/Entities/Player/Player.h # src/server/game/Garrison/Garrison.cpp # src/server/game/Garrison/Garrison.h # src/server/game/Groups/Group.cpp # src/server/game/Guilds/Guild.cpp # src/server/game/Guilds/Guild.h # src/server/game/Guilds/GuildFinderMgr.cpp # src/server/game/Handlers/BlackMarketHandler.cpp # src/server/game/Handlers/CalendarHandler.cpp # src/server/game/Handlers/CharacterHandler.cpp # src/server/game/Handlers/MailHandler.cpp # src/server/game/Handlers/PetHandler.cpp # src/server/game/Handlers/PetitionsHandler.cpp # src/server/game/Mails/Mail.cpp # src/server/game/Pools/PoolMgr.cpp # src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp # src/server/game/Quests/QuestObjectiveCriteriaMgr.h # src/server/game/Scenarios/InstanceScenario.cpp # src/server/game/Server/WorldSession.cpp # src/server/game/Server/WorldSession.h # src/server/game/Spells/SpellHistory.cpp # src/server/game/Support/SupportMgr.cpp # src/server/game/Tools/PlayerDump.cpp # src/server/scripts/Commands/cs_misc.cpp
Diffstat (limited to 'src/server/game/AuctionHouseBot')
-rw-r--r--src/server/game/AuctionHouseBot/AuctionHouseBot.cpp2
-rw-r--r--src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp4
-rw-r--r--src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBot.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBot.cpp
index 4617beeb006..96fd4fc5b7c 100644
--- a/src/server/game/AuctionHouseBot/AuctionHouseBot.cpp
+++ b/src/server/game/AuctionHouseBot/AuctionHouseBot.cpp
@@ -67,7 +67,7 @@ bool AuctionBotConfig::Initialize()
{
// find account guids associated with ahbot account
uint32 count = 0;
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARS_BY_ACCOUNT_ID);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARS_BY_ACCOUNT_ID);
stmt->setUInt32(0, ahBotAccId);
if (PreparedQueryResult result = CharacterDatabase.Query(stmt))
{
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
index a972744c424..380d719e2be 100644
--- a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
+++ b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
@@ -391,7 +391,7 @@ void AuctionBotBuyer::BuyEntry(AuctionEntry* auction, AuctionHouseObject* auctio
{
TC_LOG_DEBUG("ahbot", "AHBot: Entry %u bought at %.2fg", auction->Id, float(auction->buyout) / GOLD);
- SQLTransaction trans = CharacterDatabase.BeginTransaction();
+ CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
// Send mail to previous bidder if any
if (auction->bidder && !sAuctionBotConfig->IsBotChar(auction->bidder))
@@ -422,7 +422,7 @@ void AuctionBotBuyer::PlaceBidToEntry(AuctionEntry* auction, uint32 bidPrice)
{
TC_LOG_DEBUG("ahbot", "AHBot: Bid placed to entry %u, %.2fg", auction->Id, float(bidPrice) / GOLD);
- SQLTransaction trans = CharacterDatabase.BeginTransaction();
+ CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
// Send mail to previous bidder if any
if (auction->bidder && !sAuctionBotConfig->IsBotChar(auction->bidder))
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
index 7f1f432c5fd..dfbe396e660 100644
--- a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
+++ b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
@@ -854,7 +854,7 @@ void AuctionBotSeller::AddNewAuctions(SellerConfiguration& config)
AllItemsArray allItems(MAX_AUCTION_QUALITY, std::vector<uint32>(MAX_ITEM_CLASS));
// Main loop
// getRandomArray will give what categories of items should be added (return true if there is at least 1 items missed)
- SQLTransaction trans = CharacterDatabase.BeginTransaction();
+ CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
while (GetItemsToSell(config, itemsToSell, allItems) && items > 0)
{
--items;