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authorjackpoz <giacomopoz@gmail.com>2017-12-10 12:39:37 +0100
committerfunjoker <funjoker109@gmail.com>2021-04-15 05:53:27 +0200
commite17e4e6f0700c7d950e1b2654c217ec8b28ae79e (patch)
tree8d78ebf4f2d95c6a18075840f6d02b62b4c6fcad /src/server/game/AuctionHouseBot
parent76b2d37259c8beb3cc1b698eb28fd7e068366724 (diff)
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
(cherry picked from commit 12701cb0c6c45eb105ad449eb9a56e76d84d691e) Conflicts: src/server/game/Achievements/AchievementMgr.cpp src/server/game/AuctionHouse/AuctionHouseMgr.cpp src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp src/server/game/Battlefield/Battlefield.cpp src/server/game/Battlefield/Zones/BattlefieldWG.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Calendar/CalendarMgr.h src/server/game/DungeonFinding/LFGQueue.cpp src/server/game/Entities/Corpse/Corpse.cpp src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Item/Item.cpp src/server/game/Entities/Pet/Pet.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Grids/ObjectGridLoader.cpp src/server/game/Guilds/Guild.cpp src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattlefieldHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/PetHandler.cpp src/server/game/Handlers/QueryHandler.cpp src/server/game/Handlers/TicketHandler.cpp src/server/game/Instances/InstanceSaveMgr.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Tickets/TicketMgr.cpp src/server/game/Tickets/TicketMgr.h src/server/game/World/World.cpp src/server/scripts/Commands/cs_gobject.cpp src/server/scripts/Commands/cs_instance.cpp src/server/scripts/Commands/cs_list.cpp src/server/scripts/Northrend/zone_wintergrasp.cpp src/server/scripts/Spells/spell_item.cpp
Diffstat (limited to 'src/server/game/AuctionHouseBot')
-rw-r--r--src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
index a1dbb211070..bd7c156211d 100644
--- a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
+++ b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
@@ -17,6 +17,7 @@
#include "AuctionHouseBotBuyer.h"
#include "DatabaseEnv.h"
+#include "GameTime.h"
#include "Item.h"
#include "ItemTemplate.h"
#include "Log.h"
@@ -97,7 +98,7 @@ bool AuctionBotBuyer::Update(AuctionHouseType houseType)
uint32 AuctionBotBuyer::GetItemInformation(BuyerConfiguration& config)
{
config.SameItemInfo.clear();
- time_t now = time(nullptr);
+ time_t now = GameTime::GetGameTime();
uint32 count = 0;
AuctionHouseObject* house = sAuctionMgr->GetAuctionsById(sAuctionBotConfig->GetAuctionHouseId(config.GetHouseType()));
@@ -254,7 +255,7 @@ bool AuctionBotBuyer::RollBidChance(BuyerItemInfo const* ahInfo, AuctionPosting
void AuctionBotBuyer::PrepareListOfEntry(BuyerConfiguration& config)
{
// now - 5 seconds to leave out all old entries but keep the ones just updated a moment ago
- time_t now = time(nullptr) - 5;
+ time_t now = GameTime::GetGameTime() - 5;
for (CheckEntryMap::iterator itr = config.EligibleItems.begin(); itr != config.EligibleItems.end();)
{
@@ -270,7 +271,7 @@ void AuctionBotBuyer::PrepareListOfEntry(BuyerConfiguration& config)
// Tries to bid and buy items based on their prices and chances set in configs
void AuctionBotBuyer::BuyAndBidItems(BuyerConfiguration& config)
{
- time_t now = time(nullptr);
+ time_t now = GameTime::GetGameTime();
AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsById(sAuctionBotConfig->GetAuctionHouseId(config.GetHouseType()));
CheckEntryMap& items = config.EligibleItems;