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authorShauren <shauren.trinity@gmail.com>2023-05-04 17:00:52 +0200
committerShauren <shauren.trinity@gmail.com>2023-05-04 17:00:52 +0200
commit16bc74667e8996b64258718e95b97258dfc0217a (patch)
tree20c19a6ecd393c55608f2be2f94a74fab2c1b6f1 /src/server/game/Battlefield/Battlefield.cpp
parent64f8693751090bd28e6dc840a2c218c3c609fcf8 (diff)
Core: Update to 10.1
Diffstat (limited to 'src/server/game/Battlefield/Battlefield.cpp')
-rw-r--r--src/server/game/Battlefield/Battlefield.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp
index 536e1559d0a..3b641adcb95 100644
--- a/src/server/game/Battlefield/Battlefield.cpp
+++ b/src/server/game/Battlefield/Battlefield.cpp
@@ -361,7 +361,7 @@ bool Battlefield::HasPlayer(Player* player) const
return m_players[player->GetTeamId()].find(player->GetGUID()) != m_players[player->GetTeamId()].end();
}
-// Called in WorldSession::HandleBfQueueInviteResponse
+// Called in Battlefield::InvitePlayerToQueue
void Battlefield::PlayerAcceptInviteToQueue(Player* player)
{
// Add player in queue
@@ -383,7 +383,7 @@ void Battlefield::PlayerAskToLeave(Player* player)
player->TeleportTo(571, 5804.1499f, 624.7710f, 647.7670f, 1.6400f);
}
-// Called in WorldSession::HandleBfEntryInviteResponse
+// Called in Battlefield::InvitePlayerToWar
void Battlefield::PlayerAcceptInviteToWar(Player* player)
{
if (!IsWarTime())