diff options
author | Spp <spp@jorge.gr> | 2012-11-20 16:01:31 +0100 |
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committer | Spp <spp@jorge.gr> | 2012-11-20 16:01:31 +0100 |
commit | 1ecc55272e210258e9ccbe64d5bff8d6dfbd78fa (patch) | |
tree | 6e977425847eeceb8339cc2fe2e85d0f6d9917b1 /src/server/game/Battlefield/Battlefield.cpp | |
parent | 172c5f0b93d8810ed06dde48af529d0e1998a48c (diff) | |
parent | 7bef4ce4014cc0ea967d3e80eda740b8c518653c (diff) |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/AI/CoreAI/GameObjectAI.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Conditions/ConditionMgr.h
src/server/game/Entities/Pet/Pet.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/LootHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
Diffstat (limited to 'src/server/game/Battlefield/Battlefield.cpp')
-rw-r--r-- | src/server/game/Battlefield/Battlefield.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index f6b3d133cb9..968e1eea7f1 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -592,12 +592,12 @@ bool Battlefield::AddOrSetPlayerToCorrectBfGroup(Player* player) //-------------------- //-Battlefield Method- //-------------------- -BfGraveyard* Battlefield::GetGraveyardById(uint32 id) +BfGraveyard* Battlefield::GetGraveyardById(uint32 id) const { if (id < m_GraveyardList.size()) { - if (m_GraveyardList[id]) - return m_GraveyardList[id]; + if (BfGraveyard* graveyard = m_GraveyardList.at(id)) + return graveyard; else sLog->outError(LOG_FILTER_BATTLEFIELD, "Battlefield::GetGraveyardById Id:%u not existed", id); } |