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authorAokromes <Aokromes@users.noreply.github.com>2019-07-08 12:51:42 +0200
committerShauren <shauren.trinity@gmail.com>2021-12-14 23:04:29 +0100
commit3ad5bc1e15574e1534fe60e06772d4b293cdf13c (patch)
tree578571e2f9cd64dfff6cab45662856e8de90a05d /src/server/game/Battlefield/Battlefield.cpp
parent2532de6acb7d73957a8fca44e7fc26160f47cc47 (diff)
Core/Misc: More coding standards (#23519)
* Core/Misc: More coding standards * revert part * "void " or more to "void " * fix? reject * remove more double whitespaces * remove more double whitespaces * more standards * more coding standards * More standards * more coding * more coding standards * more coding standards * And more standards (cherry picked from commit 574a7c8d3d5f5a5660295deb70e905cf4dd756c4)
Diffstat (limited to 'src/server/game/Battlefield/Battlefield.cpp')
-rw-r--r--src/server/game/Battlefield/Battlefield.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp
index f300f32d93a..7de04ff4502 100644
--- a/src/server/game/Battlefield/Battlefield.cpp
+++ b/src/server/game/Battlefield/Battlefield.cpp
@@ -718,7 +718,7 @@ void BfGraveyard::Resurrect()
if (!player)
continue;
- // Check if the player is in world and on the good graveyard
+ // Check if the player is in world and on the good graveyard
if (player->IsInWorld())
if (Creature* spirit = m_Bf->GetCreature(m_SpiritGuide[m_ControlTeam]))
spirit->CastSpell(spirit, SPELL_SPIRIT_HEAL, true);