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authorShauren <shauren.trinity@gmail.com>2014-10-27 12:03:35 +0100
committerShauren <shauren.trinity@gmail.com>2014-10-27 12:03:35 +0100
commit7afab9f783fff331e9c99d85384f39029b35d2fa (patch)
tree1b7683d3773a31639c8e93576557a44e8f592dce /src/server/game/Battlefield/Battlefield.cpp
parent8b75b7e638676fea2d7c2c3a43e1ecb0f6a099d9 (diff)
Core/Entities: Updated HighGuid values
Diffstat (limited to 'src/server/game/Battlefield/Battlefield.cpp')
-rw-r--r--src/server/game/Battlefield/Battlefield.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp
index 3b95a08fa66..6f8d8621458 100644
--- a/src/server/game/Battlefield/Battlefield.cpp
+++ b/src/server/game/Battlefield/Battlefield.cpp
@@ -770,7 +770,7 @@ Creature* Battlefield::SpawnCreature(uint32 entry, float x, float y, float z, fl
}
Creature* creature = new Creature();
- if (!creature->Create(sObjectMgr->GetGenerator<HIGHGUID_UNIT>()->Generate(), map, PHASEMASK_NORMAL, entry, x, y, z, o))
+ if (!creature->Create(sObjectMgr->GetGenerator<HighGuid::Creature>()->Generate(), map, PHASEMASK_NORMAL, entry, x, y, z, o))
{
TC_LOG_ERROR("bg.battlefield", "Battlefield::SpawnCreature: Can't create creature entry: %u", entry);
delete creature;
@@ -802,7 +802,7 @@ GameObject* Battlefield::SpawnGameObject(uint32 entry, float x, float y, float z
// Create gameobject
GameObject* go = new GameObject;
- if (!go->Create(sObjectMgr->GetGenerator<HIGHGUID_GAMEOBJECT>()->Generate(), entry, map, PHASEMASK_NORMAL, x, y, z, o, 0, 0, 0, 0, 100, GO_STATE_READY))
+ if (!go->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), entry, map, PHASEMASK_NORMAL, x, y, z, o, 0, 0, 0, 0, 100, GO_STATE_READY))
{
TC_LOG_ERROR("bg.battlefield", "Battlefield::SpawnGameObject: Gameobject template %u not found in database! Battlefield not created!", entry);
TC_LOG_ERROR("bg.battlefield", "Battlefield::SpawnGameObject: Cannot create gameobject template %u! Battlefield not created!", entry);