diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-08-21 20:17:20 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-08-21 20:17:20 +0200 |
| commit | 910755bbb3455abc7ef1c04387d79babe05c212f (patch) | |
| tree | 8f6e2f38be8bc9c38ce64c3d184e2345c2268423 /src/server/game/Battlefield/Battlefield.cpp | |
| parent | 9f8ea0da1e7489f3b4cbfc46202909cbb0532637 (diff) | |
Core/Battlefield: Fix more codestyle
Diffstat (limited to 'src/server/game/Battlefield/Battlefield.cpp')
| -rw-r--r-- | src/server/game/Battlefield/Battlefield.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index 227686342dd..7a09420acb6 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -263,7 +263,7 @@ void Battlefield::InvitePlayerToWar(Player* player) { if (m_PlayersWillBeKick[player->GetTeamId()].count(player->GetGUID()) == 0) m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = time(NULL) + 10; - return; + return; } // Check if player is not already in war |
