diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
commit | b453e124231a90321fe79fbf3a62acdcfa54a691 (patch) | |
tree | ca2a815b923080385ed9a3a69aefe20ee54a7969 /src/server/game/Battlefield/Battlefield.cpp | |
parent | ec72a59b08e71ebc7ba00b32592ec903a7995a84 (diff) |
Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
Diffstat (limited to 'src/server/game/Battlefield/Battlefield.cpp')
-rw-r--r-- | src/server/game/Battlefield/Battlefield.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index f8538ab0a43..a16144ef03f 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -21,6 +21,7 @@ #include "BattlegroundPackets.h" #include "CellImpl.h" #include "CreatureTextMgr.h" +#include "DB2Stores.h" #include "GridNotifiers.h" #include "GridNotifiersImpl.h" #include "Group.h" @@ -31,7 +32,9 @@ #include "MiscPackets.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" +#include "WorldSession.h" #include "WorldStatePackets.h" +#include <G3D/g3dmath.h> Battlefield::Battlefield() { |