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authorSnapperRy <snapperryen@gmail.com>2016-10-04 19:13:11 +0200
committerSnapperRy <snapperryen@gmail.com>2016-10-04 19:13:11 +0200
commitb60db6c44ec892c8d5efcf844afeb8bb57208e1b (patch)
treeaff1c4f54ad63dd6a012438586fc885adf1176cc /src/server/game/Battlefield/Battlefield.cpp
parent63215dd15a740b9182a518bb5588ce69153f4e35 (diff)
Core/Wintergrasp: fix leaving Wintergrasp via the minimap button.
Diffstat (limited to 'src/server/game/Battlefield/Battlefield.cpp')
-rw-r--r--src/server/game/Battlefield/Battlefield.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp
index 093fccb5977..bcbdb948708 100644
--- a/src/server/game/Battlefield/Battlefield.cpp
+++ b/src/server/game/Battlefield/Battlefield.cpp
@@ -375,6 +375,14 @@ void Battlefield::AskToLeaveQueue(Player* player)
m_PlayersInQueue[player->GetTeamId()].erase(player->GetGUID());
}
+// Called in WorldSession::HandleHearthAndResurrect
+void Battlefield::PlayerAskToLeave(Player* player)
+{
+ // Player leaving Wintergrasp, teleport to Dalaran.
+ // ToDo: confirm teleport destination.
+ player->TeleportTo(571, 5804.1499f, 624.7710f, 647.7670f, 1.6400f);
+}
+
// Called in WorldSession::HandleBfEntryInviteResponse
void Battlefield::PlayerAcceptInviteToWar(Player* player)
{