diff options
author | Shauren <shauren.trinity@gmail.com> | 2015-09-28 17:20:27 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2015-09-28 17:20:27 +0200 |
commit | cd27fd38b93884797c094a82dc7beb0498e2f124 (patch) | |
tree | f4bb0ff6baf13e90bfb51697ceb3161253437d06 /src/server/game/Battlefield/Battlefield.cpp | |
parent | 3bc3b67a8fae059e1019446b09882dfa7fcd11a0 (diff) |
Core/Maps: Moved corpse management to map level
Diffstat (limited to 'src/server/game/Battlefield/Battlefield.cpp')
-rw-r--r-- | src/server/game/Battlefield/Battlefield.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index fbd49acaf0b..dc1ecf7c1c3 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -711,7 +711,7 @@ void BfGraveyard::Resurrect() player->CastSpell(player, 6962, true); player->CastSpell(player, SPELL_SPIRIT_HEAL_MANA, true); - sObjectAccessor->ConvertCorpseForPlayer(player->GetGUID()); + player->SpawnCorpseBones(false); } m_ResurrectQueue.clear(); |