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authorjackpoz <giacomopoz@gmail.com>2017-12-10 12:39:37 +0100
committerfunjoker <funjoker109@gmail.com>2021-04-15 05:53:27 +0200
commite17e4e6f0700c7d950e1b2654c217ec8b28ae79e (patch)
tree8d78ebf4f2d95c6a18075840f6d02b62b4c6fcad /src/server/game/Battlefield/Battlefield.cpp
parent76b2d37259c8beb3cc1b698eb28fd7e068366724 (diff)
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
(cherry picked from commit 12701cb0c6c45eb105ad449eb9a56e76d84d691e) Conflicts: src/server/game/Achievements/AchievementMgr.cpp src/server/game/AuctionHouse/AuctionHouseMgr.cpp src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp src/server/game/Battlefield/Battlefield.cpp src/server/game/Battlefield/Zones/BattlefieldWG.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Calendar/CalendarMgr.h src/server/game/DungeonFinding/LFGQueue.cpp src/server/game/Entities/Corpse/Corpse.cpp src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Item/Item.cpp src/server/game/Entities/Pet/Pet.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Grids/ObjectGridLoader.cpp src/server/game/Guilds/Guild.cpp src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattlefieldHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/PetHandler.cpp src/server/game/Handlers/QueryHandler.cpp src/server/game/Handlers/TicketHandler.cpp src/server/game/Instances/InstanceSaveMgr.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Tickets/TicketMgr.cpp src/server/game/Tickets/TicketMgr.h src/server/game/World/World.cpp src/server/scripts/Commands/cs_gobject.cpp src/server/scripts/Commands/cs_instance.cpp src/server/scripts/Commands/cs_list.cpp src/server/scripts/Northrend/zone_wintergrasp.cpp src/server/scripts/Spells/spell_item.cpp
Diffstat (limited to 'src/server/game/Battlefield/Battlefield.cpp')
-rw-r--r--src/server/game/Battlefield/Battlefield.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp
index 42f376f5080..c388b043563 100644
--- a/src/server/game/Battlefield/Battlefield.cpp
+++ b/src/server/game/Battlefield/Battlefield.cpp
@@ -22,6 +22,7 @@
#include "CellImpl.h"
#include "CreatureTextMgr.h"
#include "DB2Stores.h"
+#include "GameTime.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
@@ -86,7 +87,7 @@ void Battlefield::HandlePlayerEnterZone(Player* player, uint32 /*zone*/)
else // No more vacant places
{
/// @todo Send a packet to announce it to player
- m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = time(nullptr) + 10;
+ m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = GameTime::GetGameTime() + 10;
InvitePlayerToQueue(player);
}
}
@@ -165,7 +166,7 @@ bool Battlefield::Update(uint32 diff)
// Kick players who chose not to accept invitation to the battle
if (m_uiKickDontAcceptTimer <= diff)
{
- time_t now = time(nullptr);
+ time_t now = GameTime::GetGameTime();
for (uint8 team = 0; team < BG_TEAMS_COUNT; ++team)
for (PlayerTimerMap::iterator itr = m_InvitedPlayers[team].begin(); itr != m_InvitedPlayers[team].end(); ++itr)
if (itr->second <= now)
@@ -251,7 +252,7 @@ void Battlefield::InvitePlayersInZoneToWar()
if (m_PlayersInWar[player->GetTeamId()].size() + m_InvitedPlayers[player->GetTeamId()].size() < m_MaxPlayer)
InvitePlayerToWar(player);
else // Battlefield is full of players
- m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = time(nullptr) + 10;
+ m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = GameTime::GetGameTime() + 10;
}
}
}
@@ -281,7 +282,7 @@ void Battlefield::InvitePlayerToWar(Player* player)
if (player->getLevel() < m_MinLevel)
{
if (m_PlayersWillBeKick[player->GetTeamId()].count(player->GetGUID()) == 0)
- m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = time(nullptr) + 10;
+ m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = GameTime::GetGameTime() + 10;
return;
}
@@ -290,7 +291,7 @@ void Battlefield::InvitePlayerToWar(Player* player)
return;
m_PlayersWillBeKick[player->GetTeamId()].erase(player->GetGUID());
- m_InvitedPlayers[player->GetTeamId()][player->GetGUID()] = time(nullptr) + m_TimeForAcceptInvite;
+ m_InvitedPlayers[player->GetTeamId()][player->GetGUID()] = GameTime::GetGameTime() + m_TimeForAcceptInvite;
player->GetSession()->SendBfInvitePlayerToWar(GetQueueId(), m_ZoneId, m_TimeForAcceptInvite);
}