diff options
author | Warpten <vertozor@gmail.com> | 2012-03-21 18:52:07 +0100 |
---|---|---|
committer | Kandera <KanderaDev@gmail.com> | 2012-08-20 13:50:49 -0400 |
commit | 094f98d3a955009a3f800e2b53ff62261a191f68 (patch) | |
tree | 8446fe5af2c5df4de182f4047902e954c62c572b /src/server/game/Battlefield/BattlefieldHandler.cpp | |
parent | d31902d85874d5c5f85bf590ceafb881934750c4 (diff) |
Battlefield/Wintergrasp:
* Use correct spells on losing and winning factions
* Enums renaming, lowerCamelCase wherever applicable
* Rename some methods and class attributes for them to sound more English and less Engrish or even Frenglish (\o/)
* Use correct spells when trying to build mechanical units at the Workshops.
Diffstat (limited to 'src/server/game/Battlefield/BattlefieldHandler.cpp')
-rw-r--r-- | src/server/game/Battlefield/BattlefieldHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlefield/BattlefieldHandler.cpp b/src/server/game/Battlefield/BattlefieldHandler.cpp index 7f7613b3950..e10c5c136d9 100644 --- a/src/server/game/Battlefield/BattlefieldHandler.cpp +++ b/src/server/game/Battlefield/BattlefieldHandler.cpp @@ -60,7 +60,7 @@ void WorldSession::SendBfInvitePlayerToQueue(uint32 BattleId) //Param2:(ZoneId) the zone where the battle is (4197 for wg) //Param3:(CanQueue) if able to queue //Param4:(Full) on log in is full -void WorldSession::SendBfQueueInviteResponce(uint32 BattleId,uint32 ZoneId, bool CanQueue, bool Full) +void WorldSession::SendBfQueueInviteResponse(uint32 BattleId,uint32 ZoneId, bool CanQueue, bool Full) { WorldPacket data(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, 11); data << uint32(BattleId); @@ -132,7 +132,7 @@ void WorldSession::HandleBfEntryInviteResponse(WorldPacket & recv_data) else { if (_player->GetZoneId() == Bf->GetZoneId()) - Bf->KickPlayerFromBf(_player->GetGUID()); + Bf->KickPlayerFromBattlefield(_player->GetGUID()); } } |