aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Battlefield/BattlefieldMgr.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2020-07-14 12:46:57 +0200
committerShauren <shauren.trinity@gmail.com>2020-07-14 12:46:57 +0200
commit8675fd756ff9a705bc255e15a150c8c72276d35a (patch)
tree9fd3ffc894be1722fc3341443a67c8cdf33569f9 /src/server/game/Battlefield/BattlefieldMgr.cpp
parent55dbe35cc7fea353332b389a9d52c7b2fa6b02ea (diff)
Core/Misc: Fixed wrong db field accessors usage found with TRINITY_STRICT_DATABASE_TYPE_CHECKS
* Fixes loading group instance reset times * Fixes loading battlefield templates
Diffstat (limited to 'src/server/game/Battlefield/BattlefieldMgr.cpp')
-rw-r--r--src/server/game/Battlefield/BattlefieldMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlefield/BattlefieldMgr.cpp b/src/server/game/Battlefield/BattlefieldMgr.cpp
index c62f60c03c7..bd18e579464 100644
--- a/src/server/game/Battlefield/BattlefieldMgr.cpp
+++ b/src/server/game/Battlefield/BattlefieldMgr.cpp
@@ -53,7 +53,7 @@ void BattlefieldMgr::InitBattlefield()
{
Field* fields = result->Fetch();
- uint32 typeId = fields[0].GetUInt32();
+ uint32 typeId = fields[0].GetUInt8();
if (typeId >= BATTLEFIELD_MAX)
{