diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-07-14 12:46:57 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2020-07-14 12:46:57 +0200 |
commit | 8675fd756ff9a705bc255e15a150c8c72276d35a (patch) | |
tree | 9fd3ffc894be1722fc3341443a67c8cdf33569f9 /src/server/game/Battlefield/BattlefieldMgr.cpp | |
parent | 55dbe35cc7fea353332b389a9d52c7b2fa6b02ea (diff) |
Core/Misc: Fixed wrong db field accessors usage found with TRINITY_STRICT_DATABASE_TYPE_CHECKS
* Fixes loading group instance reset times
* Fixes loading battlefield templates
Diffstat (limited to 'src/server/game/Battlefield/BattlefieldMgr.cpp')
-rw-r--r-- | src/server/game/Battlefield/BattlefieldMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlefield/BattlefieldMgr.cpp b/src/server/game/Battlefield/BattlefieldMgr.cpp index c62f60c03c7..bd18e579464 100644 --- a/src/server/game/Battlefield/BattlefieldMgr.cpp +++ b/src/server/game/Battlefield/BattlefieldMgr.cpp @@ -53,7 +53,7 @@ void BattlefieldMgr::InitBattlefield() { Field* fields = result->Fetch(); - uint32 typeId = fields[0].GetUInt32(); + uint32 typeId = fields[0].GetUInt8(); if (typeId >= BATTLEFIELD_MAX) { |