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authorShauren <shauren.trinity@gmail.com>2023-01-08 21:16:53 +0100
committerShauren <shauren.trinity@gmail.com>2023-01-08 21:16:53 +0100
commitd791afae1dfcfaf592326f787755ca32d629e4d3 (patch)
tree54dc9916ede5800e110a2f0edff91530811fbdb8 /src/server/game/Battlefield/BattlefieldMgr.cpp
parentb6820a706f46f18b9652fcd9806e4bec8805d29d (diff)
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
Diffstat (limited to 'src/server/game/Battlefield/BattlefieldMgr.cpp')
-rw-r--r--src/server/game/Battlefield/BattlefieldMgr.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Battlefield/BattlefieldMgr.cpp b/src/server/game/Battlefield/BattlefieldMgr.cpp
index 3cc999b79c5..e8c776c79cc 100644
--- a/src/server/game/Battlefield/BattlefieldMgr.cpp
+++ b/src/server/game/Battlefield/BattlefieldMgr.cpp
@@ -60,7 +60,7 @@ void BattlefieldMgr::InitBattlefield()
if (typeId >= BATTLEFIELD_MAX)
{
- TC_LOG_ERROR("sql.sql", "BattlefieldMgr::InitBattlefield: Invalid TypeId value %u in battlefield_template, skipped.", typeId);
+ TC_LOG_ERROR("sql.sql", "BattlefieldMgr::InitBattlefield: Invalid TypeId value {} in battlefield_template, skipped.", typeId);
continue;
}
@@ -70,7 +70,7 @@ void BattlefieldMgr::InitBattlefield()
} while (result->NextRow());
}
- TC_LOG_INFO("server.loading", ">> Loaded %u battlefields in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded {} battlefields in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void BattlefieldMgr::CreateBattlefieldsForMap(Map* map)
@@ -89,12 +89,12 @@ void BattlefieldMgr::CreateBattlefieldsForMap(Map* map)
if (!bf->SetupBattlefield())
{
- TC_LOG_INFO("bg.battlefield", "Setting up battlefield with TypeId %u on map %u instance id %u failed.", i, map->GetId(), map->GetInstanceId());
+ TC_LOG_INFO("bg.battlefield", "Setting up battlefield with TypeId {} on map {} instance id {} failed.", i, map->GetId(), map->GetInstanceId());
delete bf;
}
_battlefieldsByMap[map].emplace_back(bf);
- TC_LOG_INFO("bg.battlefield", "Setting up battlefield with TypeId %u on map %u instance id %u succeeded.", i, map->GetId(), map->GetInstanceId());
+ TC_LOG_INFO("bg.battlefield", "Setting up battlefield with TypeId {} on map {} instance id {} succeeded.", i, map->GetId(), map->GetInstanceId());
}
}
@@ -119,7 +119,7 @@ void BattlefieldMgr::HandlePlayerEnterZone(Player* player, uint32 zoneId)
return;
bf->HandlePlayerEnterZone(player, zoneId);
- TC_LOG_DEBUG("bg.battlefield", "Player %s entered battlefield id %u", player->GetGUID().ToString().c_str(), bf->GetTypeId());
+ TC_LOG_DEBUG("bg.battlefield", "Player {} entered battlefield id {}", player->GetGUID().ToString(), bf->GetTypeId());
}
void BattlefieldMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneId)
@@ -133,7 +133,7 @@ void BattlefieldMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneId)
return;
itr->second->HandlePlayerLeaveZone(player, zoneId);
- TC_LOG_DEBUG("bg.battlefield", "Player %s left battlefield id %u", player->GetGUID().ToString().c_str(), itr->second->GetTypeId());
+ TC_LOG_DEBUG("bg.battlefield", "Player {} left battlefield id {}", player->GetGUID().ToString(), itr->second->GetTypeId());
}
bool BattlefieldMgr::IsWorldPvpArea(uint32 zoneId) const