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authorNay <dnpd.dd@gmail.com>2012-09-30 15:33:56 +0100
committerNay <dnpd.dd@gmail.com>2012-09-30 15:33:56 +0100
commit8a18449a74abcf2322dd45f87ec29d3bf05fedcd (patch)
treef033a0abf0b02da74dcd8d455c3bc6efe2b40f47 /src/server/game/Battlefield
parent31901e57b9b30eb5d0afe2b7a6fe15e73e3bc139 (diff)
SQL: Rename file merged in PR; Core: cleanup whitespace and tabs
Diffstat (limited to 'src/server/game/Battlefield')
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
index 0da2a9ca06c..de1ee1785d8 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
@@ -876,9 +876,9 @@ void BattlefieldWG::SendInitWorldStatesTo(Player* player)
data << uint32(m_ZoneId);
data << uint32(0);
data << uint16(10 + BuildingsInZone.size() + WorkshopsList.size()); // Number of fields
-
+
FillInitialWorldStates(data);
-
+
player->GetSession()->SendPacket(&data);
}