diff options
| author | joschiwald <joschiwald.trinity@gmail.com> | 2017-01-01 19:51:14 +0100 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-01-01 19:51:14 +0100 |
| commit | c23dd79dfabdb310c3cd96d0955ab995b7c2e2f7 (patch) | |
| tree | 59cb0b7d069ccebbb733bf7a984ae90edb82ce41 /src/server/game/Battlefield | |
| parent | 86b98686a95e23247ecb774fb23ecd5b8d94b97b (diff) | |
Core/Entities: fixed array size
Core/Misc: fixed compile warning
Diffstat (limited to 'src/server/game/Battlefield')
| -rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldTB.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldTB.cpp b/src/server/game/Battlefield/Zones/BattlefieldTB.cpp index 43bac5dfa1f..4731bc0eadd 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldTB.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldTB.cpp @@ -483,7 +483,7 @@ void BattlefieldTB::UpdateNPCsAndGameObjects() door->SetGoState(GetState() == BATTLEFIELD_INACTIVE ? GO_STATE_ACTIVE : GO_STATE_READY); // Decide which cellblock and questgiver will be active. - m_iCellblockRandom = GetState() == BATTLEFIELD_INACTIVE ? urand(0, CELLBLOCK_MAX - 1) : CELLBLOCK_NONE; + m_iCellblockRandom = GetState() == BATTLEFIELD_INACTIVE ? urand(CELLBLOCK_THE_HOLE, CELLBLOCK_CURSED_DEPTHS) : uint8(CELLBLOCK_NONE); // To The Hole gate if (GameObject* door = GetGameObject(m_gateToTheHoleGUID)) |
