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authorjoschiwald <joschiwald.trinity@gmail.com>2017-01-01 19:51:14 +0100
committerjoschiwald <joschiwald.trinity@gmail.com>2017-01-01 19:51:14 +0100
commitc23dd79dfabdb310c3cd96d0955ab995b7c2e2f7 (patch)
tree59cb0b7d069ccebbb733bf7a984ae90edb82ce41 /src/server/game/Battlefield
parent86b98686a95e23247ecb774fb23ecd5b8d94b97b (diff)
Core/Entities: fixed array size
Core/Misc: fixed compile warning
Diffstat (limited to 'src/server/game/Battlefield')
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldTB.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldTB.cpp b/src/server/game/Battlefield/Zones/BattlefieldTB.cpp
index 43bac5dfa1f..4731bc0eadd 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldTB.cpp
+++ b/src/server/game/Battlefield/Zones/BattlefieldTB.cpp
@@ -483,7 +483,7 @@ void BattlefieldTB::UpdateNPCsAndGameObjects()
door->SetGoState(GetState() == BATTLEFIELD_INACTIVE ? GO_STATE_ACTIVE : GO_STATE_READY);
// Decide which cellblock and questgiver will be active.
- m_iCellblockRandom = GetState() == BATTLEFIELD_INACTIVE ? urand(0, CELLBLOCK_MAX - 1) : CELLBLOCK_NONE;
+ m_iCellblockRandom = GetState() == BATTLEFIELD_INACTIVE ? urand(CELLBLOCK_THE_HOLE, CELLBLOCK_CURSED_DEPTHS) : uint8(CELLBLOCK_NONE);
// To The Hole gate
if (GameObject* door = GetGameObject(m_gateToTheHoleGUID))