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authorShauren <shauren.trinity@gmail.com>2017-05-18 23:52:58 +0200
committerShauren <shauren.trinity@gmail.com>2017-05-18 23:53:25 +0200
commitc5d3dd90bea3889ef5fcd33c9ef0d59d7c544f8a (patch)
treeaa7fde6f924fc39da54908bd6eeeb0be422e5fc3 /src/server/game/Battlefield
parent74456703146194de72424ec98c4ea76402077be6 (diff)
Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies)
Diffstat (limited to 'src/server/game/Battlefield')
-rw-r--r--src/server/game/Battlefield/Battlefield.cpp8
-rw-r--r--src/server/game/Battlefield/Battlefield.h33
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldTB.cpp1
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.cpp2
4 files changed, 36 insertions, 8 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp
index 533674ff156..7eca59ffd73 100644
--- a/src/server/game/Battlefield/Battlefield.cpp
+++ b/src/server/game/Battlefield/Battlefield.cpp
@@ -24,12 +24,15 @@
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "GroupMgr.h"
+#include "Log.h"
#include "Map.h"
#include "MapManager.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "WorldPacket.h"
+#include "BattlegroundPackets.h"
#include "MiscPackets.h"
+#include "WorldStatePackets.h"
Battlefield::Battlefield()
{
@@ -252,6 +255,11 @@ void Battlefield::InvitePlayersInZoneToWar()
}
}
+uint64 Battlefield::GetQueueId() const
+{
+ return MAKE_PAIR64(m_BattleId | 0x20000, 0x1F100000);
+}
+
void Battlefield::InvitePlayerToWar(Player* player)
{
if (!player)
diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h
index acd07fb34c8..71b48f81de1 100644
--- a/src/server/game/Battlefield/Battlefield.h
+++ b/src/server/game/Battlefield/Battlefield.h
@@ -18,10 +18,10 @@
#ifndef BATTLEFIELD_H_
#define BATTLEFIELD_H_
-#include "ObjectDefines.h"
+#include "Position.h"
#include "SharedDefines.h"
#include "ZoneScript.h"
-#include "Packets/WorldStatePackets.h"
+#include <map>
enum BattlefieldTypes
{
@@ -67,14 +67,31 @@ enum BattlefieldTimers
};
// some class predefs
-class Player;
-class GameObject;
-class WorldPacket;
+class Battlefield;
+class BfGraveyard;
class Creature;
+class GameObject;
+class Group;
+class Map;
+class Player;
class Unit;
+class WorldPacket;
-class Battlefield;
-class BfGraveyard;
+struct Position;
+struct WorldSafeLocsEntry;
+
+namespace WorldPackets
+{
+ namespace WorldState
+ {
+ class InitWorldStates;
+ }
+}
+
+namespace G3D
+{
+ class Quat;
+}
typedef std::vector<BfGraveyard*> GraveyardVect;
typedef std::map<ObjectGuid, time_t> PlayerTimerMap;
@@ -234,7 +251,7 @@ class TC_GAME_API Battlefield : public ZoneScript
uint32 GetTypeId() const { return m_TypeId; }
uint32 GetZoneId() const { return m_ZoneId; }
- uint64 GetQueueId() const { return MAKE_PAIR64(m_BattleId | 0x20000, 0x1F100000); }
+ uint64 GetQueueId() const;
void TeamApplyBuff(TeamId team, uint32 spellId, uint32 spellId2 = 0);
diff --git a/src/server/game/Battlefield/Zones/BattlefieldTB.cpp b/src/server/game/Battlefield/Zones/BattlefieldTB.cpp
index 88a13344ace..0163b6c0195 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldTB.cpp
+++ b/src/server/game/Battlefield/Zones/BattlefieldTB.cpp
@@ -34,6 +34,7 @@
#include "SpellAuras.h"
#include "TemporarySummon.h"
#include "WorldSession.h"
+#include "WorldStatePackets.h"
BattlefieldTB::~BattlefieldTB() { }
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
index ff6476bc06d..815b37064bb 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
@@ -24,12 +24,14 @@
#include "CreatureTextMgr.h"
#include "Battleground.h"
#include "MapManager.h"
+#include "Log.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Player.h"
#include "SpellAuras.h"
#include "TemporarySummon.h"
#include "WorldSession.h"
+#include "WorldStatePackets.h"
struct BfWGCoordGY
{