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authorShauren <shauren.trinity@gmail.com>2023-01-08 21:16:53 +0100
committerShauren <shauren.trinity@gmail.com>2023-01-08 21:16:53 +0100
commitd791afae1dfcfaf592326f787755ca32d629e4d3 (patch)
tree54dc9916ede5800e110a2f0edff91530811fbdb8 /src/server/game/Battlegrounds/ArenaTeam.cpp
parentb6820a706f46f18b9652fcd9806e4bec8805d29d (diff)
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
Diffstat (limited to 'src/server/game/Battlegrounds/ArenaTeam.cpp')
-rw-r--r--src/server/game/Battlegrounds/ArenaTeam.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp
index 9047f6d777e..ad2535e81e0 100644
--- a/src/server/game/Battlegrounds/ArenaTeam.cpp
+++ b/src/server/game/Battlegrounds/ArenaTeam.cpp
@@ -85,7 +85,7 @@ bool ArenaTeam::Create(ObjectGuid captainGuid, uint8 type, std::string const& te
// Add captain as member
AddMember(CaptainGuid);
- TC_LOG_DEBUG("bg.arena", "New ArenaTeam created [Id: %u, Name: %s] [Type: %u] [Captain low GUID: " UI64FMTD "]", GetId(), GetName().c_str(), GetType(), captainLowGuid);
+ TC_LOG_DEBUG("bg.arena", "New ArenaTeam created [Id: {}, Name: {}] [Type: {}] [Captain low GUID: {}]", GetId(), GetName(), GetType(), captainLowGuid);
return true;
}
@@ -116,7 +116,7 @@ bool ArenaTeam::AddMember(ObjectGuid playerGuid)
// Check if player is already in a similar arena team
if ((player && player->GetArenaTeamId(GetSlot())) || sCharacterCache->GetCharacterArenaTeamIdByGuid(playerGuid, GetType()) != 0)
{
- TC_LOG_DEBUG("bg.arena", "Arena: %s %s already has an arena team of type %u", playerGuid.ToString().c_str(), playerName.c_str(), GetType());
+ TC_LOG_DEBUG("bg.arena", "Arena: {} {} already has an arena team of type {}", playerGuid.ToString(), playerName, GetType());
return false;
}
@@ -177,7 +177,7 @@ bool ArenaTeam::AddMember(ObjectGuid playerGuid)
player->SetArenaTeamInfoField(GetSlot(), ARENA_TEAM_MEMBER, 1);
}
- TC_LOG_DEBUG("bg.arena", "Player: %s [%s] joined arena team type: %u [Id: %u, Name: %s].", playerName.c_str(), playerGuid.ToString().c_str(), GetType(), GetId(), GetName().c_str());
+ TC_LOG_DEBUG("bg.arena", "Player: {} [{}] joined arena team type: {} [Id: {}, Name: {}].", playerName, playerGuid.ToString(), GetType(), GetId(), GetName());
return true;
}
@@ -243,7 +243,7 @@ bool ArenaTeam::LoadMembersFromDB(QueryResult result)
// Delete member if character information is missing
if (newMember.Name.empty())
{
- TC_LOG_ERROR("sql.sql", "ArenaTeam %u has member with empty name - probably %s doesn't exist, deleting him from memberlist!", arenaTeamId, newMember.Guid.ToString().c_str());
+ TC_LOG_ERROR("sql.sql", "ArenaTeam {} has member with empty name - probably {} doesn't exist, deleting him from memberlist!", arenaTeamId, newMember.Guid.ToString());
DelMember(newMember.Guid, true);
continue;
}
@@ -261,7 +261,7 @@ bool ArenaTeam::LoadMembersFromDB(QueryResult result)
if (Empty() || !captainPresentInTeam)
{
// Arena team is empty or captain is not in team, delete from db
- TC_LOG_DEBUG("bg.arena", "ArenaTeam %u does not have any members or its captain is not in team, disbanding it...", TeamId);
+ TC_LOG_DEBUG("bg.arena", "ArenaTeam {} does not have any members or its captain is not in team, disbanding it...", TeamId);
return false;
}
@@ -303,9 +303,9 @@ void ArenaTeam::SetCaptain(ObjectGuid guid)
newCaptain->SetArenaTeamInfoField(GetSlot(), ARENA_TEAM_MEMBER, 0);
if (oldCaptain)
{
- TC_LOG_DEBUG("bg.arena", "Player: %s %s promoted player: %s %s to leader of arena team [Id: %u, Name: %s] [Type: %u].",
- oldCaptain->GetName().c_str(), oldCaptain->GetGUID().ToString().c_str(), newCaptain->GetName().c_str(),
- newCaptain->GetGUID().ToString().c_str(), GetId(), GetName().c_str(), GetType());
+ TC_LOG_DEBUG("bg.arena", "Player: {} {} promoted player: {} {} to leader of arena team [Id: {}, Name: {}] [Type: {}].",
+ oldCaptain->GetName(), oldCaptain->GetGUID().ToString(), newCaptain->GetName(),
+ newCaptain->GetGUID().ToString(), GetId(), GetName(), GetType());
}
}
}
@@ -329,7 +329,7 @@ void ArenaTeam::DelMember(ObjectGuid guid, bool cleanDb)
// delete all info regarding this team
for (uint32 i = 0; i < ARENA_TEAM_END; ++i)
player->SetArenaTeamInfoField(GetSlot(), ArenaTeamInfoType(i), 0);
- TC_LOG_DEBUG("bg.arena", "Player: %s %s left arena team type: %u [Id: %u, Name: %s].", player->GetName().c_str(), player->GetGUID().ToString().c_str(), GetType(), GetId(), GetName().c_str());
+ TC_LOG_DEBUG("bg.arena", "Player: {} {} left arena team type: {} [Id: {}, Name: {}].", player->GetName(), player->GetGUID().ToString(), GetType(), GetId(), GetName());
}
// Only used for single member deletion, for arena team disband we use a single query for more efficiency
@@ -348,7 +348,7 @@ void ArenaTeam::Disband(WorldSession* session)
if (session)
{
if (Player* player = session->GetPlayer())
- TC_LOG_DEBUG("bg.arena", "Player: %s %s disbanded arena team type: %u [Id: %u, Name: %s].", player->GetName().c_str(), player->GetGUID().ToString().c_str(), GetType(), GetId(), GetName().c_str());
+ TC_LOG_DEBUG("bg.arena", "Player: {} {} disbanded arena team type: {} [Id: {}, Name: {}].", player->GetName(), player->GetGUID().ToString(), GetType(), GetId(), GetName());
}
// Remove all members from arena team
@@ -474,7 +474,7 @@ uint8 ArenaTeam::GetSlotByType(uint32 type)
default:
break;
}
- TC_LOG_ERROR("bg.arena", "FATAL: Unknown arena team type %u for some arena team", type);
+ TC_LOG_ERROR("bg.arena", "FATAL: Unknown arena team type {} for some arena team", type);
return 0xFF;
}
@@ -488,7 +488,7 @@ uint8 ArenaTeam::GetTypeBySlot(uint8 slot)
default:
break;
}
- TC_LOG_ERROR("bg.arena", "FATAL: Unknown arena team slot %u for some arena team", slot);
+ TC_LOG_ERROR("bg.arena", "FATAL: Unknown arena team slot {} for some arena team", slot);
return 0xFF;
}