diff options
author | Aokromes <Aokromes@users.noreply.github.com> | 2019-07-08 12:51:42 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-14 23:04:29 +0100 |
commit | 3ad5bc1e15574e1534fe60e06772d4b293cdf13c (patch) | |
tree | 578571e2f9cd64dfff6cab45662856e8de90a05d /src/server/game/Battlegrounds/ArenaTeam.h | |
parent | 2532de6acb7d73957a8fca44e7fc26160f47cc47 (diff) |
Core/Misc: More coding standards (#23519)
* Core/Misc: More coding standards
* revert part
* "void " or more to "void "
* fix? reject
* remove more double whitespaces
* remove more double whitespaces
* more standards
* more coding standards
* More standards
* more coding
* more coding standards
* more coding standards
* And more standards
(cherry picked from commit 574a7c8d3d5f5a5660295deb70e905cf4dd756c4)
Diffstat (limited to 'src/server/game/Battlegrounds/ArenaTeam.h')
-rw-r--r-- | src/server/game/Battlegrounds/ArenaTeam.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/server/game/Battlegrounds/ArenaTeam.h b/src/server/game/Battlegrounds/ArenaTeam.h index 0c40635150e..fcd8b266cd4 100644 --- a/src/server/game/Battlegrounds/ArenaTeam.h +++ b/src/server/game/Battlegrounds/ArenaTeam.h @@ -122,7 +122,7 @@ class TC_GAME_API ArenaTeam uint32 GetId() const { return TeamId; } uint32 GetType() const { return Type; } - uint8 GetSlot() const { return GetSlotByType(GetType()); } + uint8 GetSlot() const { return GetSlotByType(GetType()); } static uint8 GetSlotByType(uint32 type); static uint8 GetTypeBySlot(uint8 slot); ObjectGuid GetCaptain() const { return CaptainGuid; } @@ -137,10 +137,10 @@ class TC_GAME_API ArenaTeam bool AddMember(ObjectGuid PlayerGuid); void DelMember(ObjectGuid guid, bool cleanDb); - size_t GetMembersSize() const { return Members.size(); } - bool Empty() const { return Members.empty(); } + size_t GetMembersSize() const { return Members.size(); } + bool Empty() const { return Members.empty(); } MemberList::iterator m_membersBegin() { return Members.begin(); } - MemberList::iterator m_membersEnd() { return Members.end(); } + MemberList::iterator m_membersEnd() { return Members.end(); } bool IsMember(ObjectGuid guid) const; ArenaTeamMember* GetMember(ObjectGuid guid); @@ -160,14 +160,14 @@ class TC_GAME_API ArenaTeam void Inspect(WorldSession* session, ObjectGuid guid); uint32 GetPoints(uint32 MemberRating); - int32 GetMatchmakerRatingMod(uint32 ownRating, uint32 opponentRating, bool won); - int32 GetRatingMod(uint32 ownRating, uint32 opponentRating, bool won); - float GetChanceAgainst(uint32 ownRating, uint32 opponentRating); - int32 WonAgainst(uint32 Own_MMRating, uint32 Opponent_MMRating, int32& rating_change); - void MemberWon(Player* player, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange); - int32 LostAgainst(uint32 Own_MMRating, uint32 Opponent_MMRating, int32& rating_change); - void MemberLost(Player* player, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange = -12); - void OfflineMemberLost(ObjectGuid guid, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange = -12); + int32 GetMatchmakerRatingMod(uint32 ownRating, uint32 opponentRating, bool won); + int32 GetRatingMod(uint32 ownRating, uint32 opponentRating, bool won); + float GetChanceAgainst(uint32 ownRating, uint32 opponentRating); + int32 WonAgainst(uint32 Own_MMRating, uint32 Opponent_MMRating, int32& rating_change); + void MemberWon(Player* player, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange); + int32 LostAgainst(uint32 Own_MMRating, uint32 Opponent_MMRating, int32& rating_change); + void MemberLost(Player* player, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange = -12); + void OfflineMemberLost(ObjectGuid guid, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange = -12); @@ -178,14 +178,14 @@ class TC_GAME_API ArenaTeam protected: uint32 TeamId; - uint8 Type; + uint8 Type; std::string TeamName; - ObjectGuid CaptainGuid; + ObjectGuid CaptainGuid; uint32 BackgroundColor; // ARGB format - uint8 EmblemStyle; // icon id + uint8 EmblemStyle; // icon id uint32 EmblemColor; // ARGB format - uint8 BorderStyle; // border image id + uint8 BorderStyle; // border image id uint32 BorderColor; // ARGB format MemberList Members; |