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authorkaelima <kaelima@live.se>2011-11-26 01:46:41 +0100
committerkaelima <kaelima@live.se>2011-11-26 01:46:41 +0100
commitaa215e5e8083c045662151eed67caeb2a7f8caa5 (patch)
tree81d6b131387717bd2f67d9700766f1109f74f77e /src/server/game/Battlegrounds/ArenaTeamMgr.cpp
parente8c3a3ac9c032cf56ec11620ba7dd33efed487c5 (diff)
Core/Misc: Fix compile and char creation
- Added very basic honor/conquest support, no idea if its works even a little since there's no possibility of testing yet
Diffstat (limited to 'src/server/game/Battlegrounds/ArenaTeamMgr.cpp')
-rw-r--r--src/server/game/Battlegrounds/ArenaTeamMgr.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/ArenaTeamMgr.cpp b/src/server/game/Battlegrounds/ArenaTeamMgr.cpp
index cf335ec1971..6357612607f 100644
--- a/src/server/game/Battlegrounds/ArenaTeamMgr.cpp
+++ b/src/server/game/Battlegrounds/ArenaTeamMgr.cpp
@@ -154,14 +154,16 @@ void ArenaTeamMgr::DistributeArenaPoints()
SQLTransaction trans = CharacterDatabase.BeginTransaction();
// Cycle that gives points to all players
+ /*
for (std::map<uint32, uint32>::iterator playerItr = PlayerPoints.begin(); playerItr != PlayerPoints.end(); ++playerItr)
{
// Add points to player if online
if (Player* player = HashMapHolder<Player>::Find(playerItr->first))
- player->ModifyArenaPoints(playerItr->second, &trans);
+ player->ModifyConquestPoints(playerItr->second, &trans);
else // Update database
trans->PAppend("UPDATE characters SET arenaPoints=arenaPoints+%u WHERE guid=%u", playerItr->second, playerItr->first);
}
+ */
CharacterDatabase.CommitTransaction(trans);