diff options
| author | Wilds <ivoselva@gmail.com> | 2012-01-04 11:52:13 +0100 |
|---|---|---|
| committer | Wilds <ivoselva@gmail.com> | 2012-01-04 11:52:13 +0100 |
| commit | 2a38902d2edcf669bcfbda7a0fca868bd3371ba4 (patch) | |
| tree | c6cea818e0758ed1bfeed11597ef98a10432ae2a /src/server/game/Battlegrounds/Battleground.cpp | |
| parent | ced346076b335a02a5fc8de8e1bd1dc43ae4e838 (diff) | |
Core/Battleground: fix re-enter into battleground after disconnect
Diffstat (limited to 'src/server/game/Battlegrounds/Battleground.cpp')
| -rwxr-xr-x | src/server/game/Battlegrounds/Battleground.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 8ca4b73d105..6a758695116 100755 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -1245,8 +1245,6 @@ void Battleground::EventPlayerLoggedOut(Player* player) if (GetAlivePlayersCountByTeam(player->GetTeam()) <= 1 && GetPlayersCountByTeam(GetOtherTeam(player->GetTeam()))) EndBattleground(GetOtherTeam(player->GetTeam())); } - - player->LeaveBattleground(); } // This method should be called only once ... it adds pointer to queue |
