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authorShauren <shauren.trinity@gmail.com>2020-12-27 22:43:36 +0100
committerShauren <shauren.trinity@gmail.com>2020-12-27 22:43:36 +0100
commit2e4609f6e18c181fbb54ec851a9ccd5bd3c6eb7b (patch)
tree5f14ef55d4a01fad3792fd4819d36636d0b335d0 /src/server/game/Battlegrounds/Battleground.cpp
parent88301ec3beb81e63896c46b67b14712e69226746 (diff)
Core/Chat: Send broadcast text id in sound packets to allow playing encrypted sound files
Diffstat (limited to 'src/server/game/Battlegrounds/Battleground.cpp')
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index fbf3a370ca0..4a50c20179c 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -619,12 +619,12 @@ void Battleground::SendBroadcastText(uint32 id, ChatMsg msgType, WorldObject con
void Battleground::PlaySoundToAll(uint32 soundID)
{
- SendPacketToAll(WorldPackets::Misc::PlaySound(ObjectGuid::Empty, soundID).Write());
+ SendPacketToAll(WorldPackets::Misc::PlaySound(ObjectGuid::Empty, soundID, 0).Write());
}
void Battleground::PlaySoundToTeam(uint32 soundID, uint32 teamID)
{
- SendPacketToTeam(teamID, WorldPackets::Misc::PlaySound(ObjectGuid::Empty, soundID).Write());
+ SendPacketToTeam(teamID, WorldPackets::Misc::PlaySound(ObjectGuid::Empty, soundID, 0).Write());
}
void Battleground::CastSpellOnTeam(uint32 SpellID, uint32 TeamID)