diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-12-27 22:43:36 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2020-12-27 22:43:36 +0100 |
commit | 2e4609f6e18c181fbb54ec851a9ccd5bd3c6eb7b (patch) | |
tree | 5f14ef55d4a01fad3792fd4819d36636d0b335d0 /src/server/game/Battlegrounds/Battleground.cpp | |
parent | 88301ec3beb81e63896c46b67b14712e69226746 (diff) |
Core/Chat: Send broadcast text id in sound packets to allow playing encrypted sound files
Diffstat (limited to 'src/server/game/Battlegrounds/Battleground.cpp')
-rw-r--r-- | src/server/game/Battlegrounds/Battleground.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index fbf3a370ca0..4a50c20179c 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -619,12 +619,12 @@ void Battleground::SendBroadcastText(uint32 id, ChatMsg msgType, WorldObject con void Battleground::PlaySoundToAll(uint32 soundID) { - SendPacketToAll(WorldPackets::Misc::PlaySound(ObjectGuid::Empty, soundID).Write()); + SendPacketToAll(WorldPackets::Misc::PlaySound(ObjectGuid::Empty, soundID, 0).Write()); } void Battleground::PlaySoundToTeam(uint32 soundID, uint32 teamID) { - SendPacketToTeam(teamID, WorldPackets::Misc::PlaySound(ObjectGuid::Empty, soundID).Write()); + SendPacketToTeam(teamID, WorldPackets::Misc::PlaySound(ObjectGuid::Empty, soundID, 0).Write()); } void Battleground::CastSpellOnTeam(uint32 SpellID, uint32 TeamID) |