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authorJeremy <Golrag@users.noreply.github.com>2023-07-30 19:49:12 +0200
committerGitHub <noreply@github.com>2023-07-30 19:49:12 +0200
commitf5461a1161a5a9dfabe7a142ad84f8c900776c92 (patch)
tree4f327bbb5752acd5c8f75d5552ddd0489d76c0dc /src/server/game/Battlegrounds/Battleground.cpp
parent845f61e0a969891b14e1f182fadd29af347a1a3f (diff)
Battlegrounds/Buffs: Rework using areatriggers (#29171)
* Rework GameObject trap handling for buffs (removed radius hack) * Add script for Old AreaTriggers * Add script for new AreaTriggers * Spawn AreaTriggers in Arathi Basin
Diffstat (limited to 'src/server/game/Battlegrounds/Battleground.cpp')
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp46
1 files changed, 0 insertions, 46 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 473e1124412..06d0b381b4d 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -75,7 +75,6 @@ Battleground::Battleground(BattlegroundTemplate const* battlegroundTemplate) : _
m_Events = 0;
m_StartDelayTime = 0;
m_IsRated = false;
- m_BuffChange = false;
m_IsRandom = false;
m_InBGFreeSlotQueue = false;
m_SetDeleteThis = false;
@@ -1647,51 +1646,6 @@ void Battleground::EndNow()
SetRemainingTime(0);
}
-// IMPORTANT NOTICE:
-// buffs aren't spawned/despawned when players captures anything
-// buffs are in their positions when battleground starts
-void Battleground::HandleTriggerBuff(ObjectGuid go_guid)
-{
- if (!FindBgMap())
- {
- TC_LOG_ERROR("bg.battleground", "Battleground::HandleTriggerBuff called with null bg map, {}", go_guid.ToString());
- return;
- }
-
- GameObject* obj = GetBgMap()->GetGameObject(go_guid);
- if (!obj || obj->GetGoType() != GAMEOBJECT_TYPE_TRAP || !obj->isSpawned())
- return;
-
- // Change buff type, when buff is used:
- int32 index = BgObjects.size() - 1;
- while (index >= 0 && BgObjects[index] != go_guid)
- index--;
- if (index < 0)
- {
- TC_LOG_ERROR("bg.battleground", "Battleground::HandleTriggerBuff: cannot find buff gameobject ({}, entry: {}, type: {}) in internal data for BG (map: {}, instance id: {})!",
- go_guid.ToString(), obj->GetEntry(), obj->GetGoType(), GetMapId(), m_InstanceID);
- return;
- }
-
- // Randomly select new buff
- uint8 buff = urand(0, 2);
- uint32 entry = obj->GetEntry();
- if (m_BuffChange && entry != Buff_Entries[buff])
- {
- // Despawn current buff
- SpawnBGObject(index, RESPAWN_ONE_DAY);
- // Set index for new one
- for (uint8 currBuffTypeIndex = 0; currBuffTypeIndex < 3; ++currBuffTypeIndex)
- if (entry == Buff_Entries[currBuffTypeIndex])
- {
- index -= currBuffTypeIndex;
- index += buff;
- }
- }
-
- SpawnBGObject(index, BUFF_RESPAWN_TIME);
-}
-
void Battleground::HandleKillPlayer(Player* victim, Player* killer)
{
// Keep in mind that for arena this will have to be changed a bit