diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-11-18 20:12:12 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2017-12-30 00:26:37 +0100 |
commit | 7bb62cd23de167788b4c3dc330cdf8b5baeddc8c (patch) | |
tree | 686870e52c47467a65a0b7686f14e2c10eae19b8 /src/server/game/Battlegrounds/Battleground.h | |
parent | 20a3c9eed2b201e36333a83e3b2d28d6f16d69bd (diff) |
Core/DataStores: Updated db2 structures to 7.3.2.25480
Diffstat (limited to 'src/server/game/Battlegrounds/Battleground.h')
-rw-r--r-- | src/server/game/Battlegrounds/Battleground.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h index 69e747e461b..9be79937a58 100644 --- a/src/server/game/Battlegrounds/Battleground.h +++ b/src/server/game/Battlegrounds/Battleground.h @@ -35,7 +35,7 @@ class Unit; class WorldObject; class WorldPacket; struct BattlegroundScore; -struct PvpDifficultyEntry; +struct PVPDifficultyEntry; struct WorldSafeLocsEntry; namespace WorldPackets @@ -301,7 +301,7 @@ class TC_GAME_API Battleground void SetTypeID(BattlegroundTypeId TypeID) { m_TypeID = TypeID; } void SetRandomTypeID(BattlegroundTypeId TypeID) { m_RandomTypeID = TypeID; } //here we can count minlevel and maxlevel for players - void SetBracket(PvpDifficultyEntry const* bracketEntry); + void SetBracket(PVPDifficultyEntry const* bracketEntry); void SetInstanceID(uint32 InstanceID) { m_InstanceID = InstanceID; } void SetStatus(BattlegroundStatus Status) { m_Status = Status; } void SetClientInstanceID(uint32 InstanceID) { m_ClientInstanceID = InstanceID; } |