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authorShauren <shauren.trinity@gmail.com>2017-05-18 23:52:58 +0200
committerShauren <shauren.trinity@gmail.com>2017-05-18 23:53:25 +0200
commitc5d3dd90bea3889ef5fcd33c9ef0d59d7c544f8a (patch)
treeaa7fde6f924fc39da54908bd6eeeb0be422e5fc3 /src/server/game/Battlegrounds/Battleground.h
parent74456703146194de72424ec98c4ea76402077be6 (diff)
Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies)
Diffstat (limited to 'src/server/game/Battlegrounds/Battleground.h')
-rw-r--r--src/server/game/Battlegrounds/Battleground.h16
1 files changed, 14 insertions, 2 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h
index 182278fb615..5c5fc5b8076 100644
--- a/src/server/game/Battlegrounds/Battleground.h
+++ b/src/server/game/Battlegrounds/Battleground.h
@@ -26,8 +26,6 @@
#include "WorldPacket.h"
#include "Object.h"
#include "GameObject.h"
-#include "Packets/WorldStatePackets.h"
-#include "Packets/BattlegroundPackets.h"
#include "EventMap.h"
class Creature;
@@ -42,6 +40,20 @@ class BattlegroundMap;
struct PvpDifficultyEntry;
struct WorldSafeLocsEntry;
+namespace WorldPackets
+{
+ namespace Battleground
+ {
+ class PVPLogData;
+ struct BattlegroundPlayerPosition;
+ }
+
+ namespace WorldState
+ {
+ class InitWorldStates;
+ }
+}
+
enum BattlegroundCriteriaId
{
BG_CRITERIA_CHECK_RESILIENT_VICTORY,