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authorShauren <shauren.trinity@gmail.com>2017-11-18 20:12:12 +0100
committerShauren <shauren.trinity@gmail.com>2017-12-30 00:26:37 +0100
commit7bb62cd23de167788b4c3dc330cdf8b5baeddc8c (patch)
tree686870e52c47467a65a0b7686f14e2c10eae19b8 /src/server/game/Battlegrounds/BattlegroundMgr.cpp
parent20a3c9eed2b201e36333a83e3b2d28d6f16d69bd (diff)
Core/DataStores: Updated db2 structures to 7.3.2.25480
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundMgr.cpp')
-rw-r--r--src/server/game/Battlegrounds/BattlegroundMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
index a2d5c06402a..d6c268c23a4 100644
--- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
@@ -296,7 +296,7 @@ uint32 BattlegroundMgr::CreateClientVisibleInstanceId(BattlegroundTypeId bgTypeI
}
// create a new battleground that will really be used to play
-Battleground* BattlegroundMgr::CreateNewBattleground(BattlegroundTypeId originalBgTypeId, PvpDifficultyEntry const* bracketEntry, uint8 arenaType, bool isRated)
+Battleground* BattlegroundMgr::CreateNewBattleground(BattlegroundTypeId originalBgTypeId, PVPDifficultyEntry const* bracketEntry, uint8 arenaType, bool isRated)
{
BattlegroundTypeId bgTypeId = GetRandomBG(originalBgTypeId);