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authorShauren <shauren.trinity@gmail.com>2020-05-27 00:29:13 +0200
committerShauren <shauren.trinity@gmail.com>2020-05-27 00:29:13 +0200
commitd435d5d5ba7040a0de16d5b97202b2e61fd03344 (patch)
tree97572013058388a6d8b765e55e799d87856a5cfe /src/server/game/Battlegrounds/BattlegroundMgr.cpp
parenteba31dea27b7fdc4a49c024898ef3a01bcbc7295 (diff)
Core/PacketIO: Fixed BattlefieldStatusHeader structure and QueueID values for other battleground types
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundMgr.cpp')
-rw-r--r--src/server/game/Battlegrounds/BattlegroundMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
index bc401647ae1..2556ac012c3 100644
--- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
@@ -190,7 +190,7 @@ void BattlegroundMgr::BuildBattlegroundStatusHeader(WorldPackets::Battleground::
header->Ticket.Id = ticketId;
header->Ticket.Type = WorldPackets::LFG::RideType::Battlegrounds;
header->Ticket.Time = joinTime;
- header->QueueID = bg->GetQueueId();
+ header->QueueID.push_back(bg->GetQueueId());
header->RangeMin = bg->GetMinLevel();
header->RangeMax = bg->GetMaxLevel();
header->TeamSize = bg->isArena() ? arenaType : 0;