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authorShauren <shauren.trinity@gmail.com>2016-02-04 21:00:00 +0100
committerShauren <shauren.trinity@gmail.com>2016-02-04 21:00:00 +0100
commit0fc728efb9491bdbbc7c964402d566ade47bce0c (patch)
tree0497c423bbc3e55d14eaed737d4f30a892c28d01 /src/server/game/Battlegrounds/BattlegroundMgr.h
parentf1685b97d918ec4d4b55070244b30af4f0b45e0d (diff)
Core/PacketIO: Updated and enabled SMSG_AREA_SPIRIT_HEALER_TIME
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundMgr.h')
-rw-r--r--src/server/game/Battlegrounds/BattlegroundMgr.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.h b/src/server/game/Battlegrounds/BattlegroundMgr.h
index 9f776e3c62b..354f37b8cd8 100644
--- a/src/server/game/Battlegrounds/BattlegroundMgr.h
+++ b/src/server/game/Battlegrounds/BattlegroundMgr.h
@@ -90,7 +90,7 @@ class BattlegroundMgr
void BuildBattlegroundStatusActive(WorldPackets::Battleground::BattlefieldStatusActive* battlefieldStatus, Battleground* bg, Player* player, uint32 ticketId, uint32 joinTime, uint32 arenaType);
void BuildBattlegroundStatusQueued(WorldPackets::Battleground::BattlefieldStatusQueued* battlefieldStatus, Battleground* bg, Player* player, uint32 ticketId, uint32 joinTime, uint32 avgWaitTime, uint32 arenaType, bool asGroup);
void BuildBattlegroundStatusFailed(WorldPackets::Battleground::BattlefieldStatusFailed* battlefieldStatus, Battleground* bg, Player* pPlayer, uint32 ticketId, uint32 arenaType, GroupJoinBattlegroundResult result, ObjectGuid const* errorGuid = nullptr);
- void SendAreaSpiritHealerQueryOpcode(Player* player, Battleground* bg, ObjectGuid guid);
+ void SendAreaSpiritHealerQueryOpcode(Player* player, Battleground* bg, ObjectGuid const& guid);
/* Battlegrounds */
Battleground* GetBattleground(uint32 InstanceID, BattlegroundTypeId bgTypeId);