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authorAokromes <Aokromes@users.noreply.github.com>2019-06-26 08:56:20 +0200
committerShauren <shauren.trinity@gmail.com>2021-12-13 00:42:17 +0100
commit30cec73c6106d2f0879a11731afdd840e6bc0bcd (patch)
treefe8b774798c251950495259b512d1ad109a267d1 /src/server/game/Battlegrounds/BattlegroundQueue.cpp
parentc9d52c954793404af02f75af97390d7c82c433ff (diff)
Coding standards (#23514)
* Coding standards * revert part (cherry picked from commit fe744977c917957e112704ccd66e228b826b3f7a)
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.cpp')
-rw-r--r--src/server/game/Battlegrounds/BattlegroundQueue.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
index f25f78e2a36..0b8ae1afad9 100644
--- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
@@ -130,7 +130,7 @@ bool BattlegroundQueue::SelectionPool::AddGroup(GroupQueueInfo* ginfo, uint32 de
/*********************************************************/
// add group or player (grp == NULL) to bg queue with the given leader and bg specifications
-GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, PVPDifficultyEntry const* bracketEntry, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 arenateamid)
+GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, PVPDifficultyEntry const* bracketEntry, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 arenateamid)
{
BattlegroundBracketId bracketId = bracketEntry->GetBracketId();