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authorShocker <none@none>2010-11-14 23:46:34 +0200
committerShocker <none@none>2010-11-14 23:46:34 +0200
commit48d90fab32f8db215be0a4dd2ef2deaacc185a06 (patch)
tree9af57bb6defbec2de1a26710c55758c71118af3e /src/server/game/Battlegrounds/BattlegroundQueue.cpp
parenta3ade4a49afbdc6a7cc6b98a3d49a9d30d84e9f6 (diff)
Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.cpp')
-rwxr-xr-xsrc/server/game/Battlegrounds/BattlegroundQueue.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
index 9d35cf63c2a..b29b4b9d8d8 100755
--- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
@@ -357,7 +357,7 @@ void BattlegroundQueue::RemovePlayer(const uint64& guid, bool decreaseInvitedCou
sWorld.SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT, Team->GetName().c_str(), group->ArenaType, group->ArenaType, group->ArenaTeamRating);
}
- //if player leaves queue and he is invited to rated arena match, then he have to loose
+ //if player leaves queue and he is invited to rated arena match, then he have to lose
if (group->IsInvitedToBGInstanceGUID && group->IsRated && decreaseInvitedCount)
{
ArenaTeam * at = sObjectMgr.GetArenaTeamById(group->ArenaTeamId);