diff options
| author | Spp <spp@jorge.gr> | 2012-11-19 10:09:58 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-11-19 10:09:58 +0100 |
| commit | 7f061fc57fac4b48417d25579e833e9b66364237 (patch) | |
| tree | cdbe2ff223967034dd9f236da4ca38cc73c30a7b /src/server/game/Battlegrounds/BattlegroundQueue.cpp | |
| parent | 09ab26ac946bc7b5458d92fbadfb66e442744098 (diff) | |
| parent | d42212b595ad01be0a839405d853f7db2b9f88de (diff) | |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Battlegrounds/Battleground.h
src/server/game/Chat/Chat.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.cpp')
| -rwxr-xr-x | src/server/game/Battlegrounds/BattlegroundQueue.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index 90e44c32eae..fec17b2873e 100755 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -24,6 +24,7 @@ #include "ArenaTeamMgr.h" #include "Log.h" #include "Group.h" +#include "Player.h" /*********************************************************/ /*** BATTLEGROUND QUEUE SYSTEM ***/ @@ -216,7 +217,7 @@ GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, Battlegr // Show queue status to player only (when joining queue) if (sWorld->getBoolConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY)) { - ChatHandler(leader).PSendSysMessage(LANG_BG_QUEUE_ANNOUNCE_SELF, bgName, q_min_level, q_max_level, + ChatHandler(leader->GetSession()).PSendSysMessage(LANG_BG_QUEUE_ANNOUNCE_SELF, bgName, q_min_level, q_max_level, qAlliance, (MinPlayers > qAlliance) ? MinPlayers - qAlliance : (uint32)0, qHorde, (MinPlayers > qHorde) ? MinPlayers - qHorde : (uint32)0); } // System message |
