diff options
| author | Spp <spp@jorge.gr> | 2012-10-30 10:30:05 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-10-30 10:30:05 +0100 |
| commit | c97fc99e1683edc4a5b177119ba7a775cf7a19a1 (patch) | |
| tree | 16007f950c058d3c6963e2924981d7bbe5a3c898 /src/server/game/Battlegrounds/BattlegroundQueue.cpp | |
| parent | 59a828b49ed1e07bd5d705e3d3aa1a6d110be8fc (diff) | |
| parent | cd8e9dfb5213f6e299065cc1f87535a26c2f2936 (diff) | |
Merge branch 'master' into 4.3.4
Note: What a bad automatic merge!!! needed to fix a lot of stuff... grrr
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Guilds/GuildMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/ChannelHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_titles.cpp
src/server/scripts/Kalimdor/boss_azuregos.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.cpp')
| -rwxr-xr-x | src/server/game/Battlegrounds/BattlegroundQueue.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index 19e574dc137..25b0f86fbe2 100755 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -476,7 +476,7 @@ bool BattlegroundQueue::InviteGroupToBG(GroupQueueInfo* ginfo, Battleground* bg, uint32 queueSlot = player->GetBattlegroundQueueIndex(bgQueueTypeId); sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: invited player %s (%u) to BG instance %u queueindex %u bgtype %u, I can't help it if they don't press the enter battle button.", - player->GetName(), player->GetGUIDLow(), bg->GetInstanceID(), queueSlot, bg->GetTypeID()); + player->GetName().c_str(), player->GetGUIDLow(), bg->GetInstanceID(), queueSlot, bg->GetTypeID()); // send status packet sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bg, player, queueSlot, STATUS_WAIT_JOIN, INVITE_ACCEPT_WAIT_TIME, player->GetBattlegroundQueueJoinTime(bgTypeId), ginfo->ArenaType); |
