diff options
author | Shauren <shauren.trinity@gmail.com> | 2025-07-11 17:40:34 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2025-07-11 17:40:34 +0200 |
commit | cbb532e4bec11d59f2072441a43b7c797de6d16d (patch) | |
tree | 27a0dc63805e527d2f47744963fc2f341493ce27 /src/server/game/Battlegrounds/BattlegroundQueue.cpp | |
parent | ae197a62b77cd93799571b16756c372081704929 (diff) |
Core/Groups: Use iterators instead of raw LinkedListElement to interact with group members
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.cpp')
-rw-r--r-- | src/server/game/Battlegrounds/BattlegroundQueue.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index 29de0d03291..429b1d91b5e 100644 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -169,11 +169,9 @@ GroupQueueInfo* BattlegroundQueue::AddGroup(Player const* leader, Group const* g //add players from group to ginfo if (group) { - for (GroupReference const* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next()) + for (GroupReference const& itr : group->GetMembers()) { - Player* member = itr->GetSource(); - if (!member) - continue; // this should never happen + Player* member = itr.GetSource(); PlayerQueueInfo& pl_info = m_QueuedPlayers[member->GetGUID()]; pl_info.LastOnlineTime = lastOnlineTime; pl_info.GroupInfo = ginfo; |