diff options
author | Carbenium <carbenium@outlook.com> | 2015-09-23 20:21:20 +0200 |
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committer | Carbenium <carbenium@outlook.com> | 2015-09-23 20:21:20 +0200 |
commit | ff31a1d9eddccca5f8077bb35cd5a7f7740f467d (patch) | |
tree | 93a1bc20a25da58e73f356c8dfa14b4b07154748 /src/server/game/Battlegrounds/BattlegroundQueue.cpp | |
parent | d476e0eff24af5849bbbc21128aa461a24d4fe9b (diff) | |
parent | dcb7082277447c21b11c4a1d59f105fa342c172e (diff) |
Merge pull request #15313 from pete318/map_local_guid_335
[3.3.5/Core/Map] map local guids 6.x -> 3.3.5
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.cpp')
-rw-r--r-- | src/server/game/Battlegrounds/BattlegroundQueue.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index d9950f4ccbc..73c0f1c22a5 100644 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -476,7 +476,7 @@ bool BattlegroundQueue::InviteGroupToBG(GroupQueueInfo* ginfo, Battleground* bg, uint32 queueSlot = player->GetBattlegroundQueueIndex(bgQueueTypeId); TC_LOG_DEBUG("bg.battleground", "Battleground: invited player %s (%u) to BG instance %u queueindex %u bgtype %u", - player->GetName().c_str(), player->GetGUIDLow(), bg->GetInstanceID(), queueSlot, bg->GetTypeID()); + player->GetName().c_str(), player->GetGUID().GetCounter(), bg->GetInstanceID(), queueSlot, bg->GetTypeID()); // send status packet sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bg, queueSlot, STATUS_WAIT_JOIN, INVITE_ACCEPT_WAIT_TIME, 0, ginfo->ArenaType, 0); @@ -1041,7 +1041,7 @@ bool BGQueueRemoveEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/) BattlegroundQueue &bgQueue = sBattlegroundMgr->GetBattlegroundQueue(m_BgQueueTypeId); if (bgQueue.IsPlayerInvited(m_PlayerGuid, m_BgInstanceGUID, m_RemoveTime)) { - TC_LOG_DEBUG("bg.battleground", "Battleground: removing player %u from bg queue for instance %u because of not pressing enter battle in time.", player->GetGUIDLow(), m_BgInstanceGUID); + TC_LOG_DEBUG("bg.battleground", "Battleground: removing player %u from bg queue for instance %u because of not pressing enter battle in time.", player->GetGUID().GetCounter(), m_BgInstanceGUID); player->RemoveBattlegroundQueueId(m_BgQueueTypeId); bgQueue.RemovePlayer(m_PlayerGuid, true); |