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authorJeremy <Golrag@users.noreply.github.com>2023-12-29 14:12:15 +0100
committerGitHub <noreply@github.com>2023-12-29 14:12:15 +0100
commit1ef0c045202a6af33fb991f2ff765fa183ce976f (patch)
tree4a2744ed72b4e66935341c4d1ee3b01e5d80f0e1 /src/server/game/Battlegrounds/BattlegroundQueue.h
parentfb64d7fe8efe5ecba40123cdc96195d3ca52d7c0 (diff)
Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types (#29535)
* Fix criteria data type bg loss team score
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.h')
-rw-r--r--src/server/game/Battlegrounds/BattlegroundQueue.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.h b/src/server/game/Battlegrounds/BattlegroundQueue.h
index 02eb1da9f60..300d934ddee 100644
--- a/src/server/game/Battlegrounds/BattlegroundQueue.h
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.h
@@ -38,7 +38,7 @@ struct PlayerQueueInfo // stores informatio
struct GroupQueueInfo // stores information about the group in queue (also used when joined as solo!)
{
std::map<ObjectGuid, PlayerQueueInfo*> Players; // player queue info map
- uint32 Team; // Player team (ALLIANCE/HORDE)
+ ::Team Team; // Player team (ALLIANCE/HORDE)
uint32 ArenaTeamId; // team id if rated match
uint32 JoinTime; // time when group was added
uint32 RemoveInviteTime; // time when we will remove invite for players in group
@@ -127,7 +127,7 @@ class TC_GAME_API BattlegroundQueue
BattlegroundQueueTypeId m_queueId;
- bool InviteGroupToBG(GroupQueueInfo* ginfo, Battleground* bg, uint32 side);
+ bool InviteGroupToBG(GroupQueueInfo* ginfo, Battleground* bg, Team side);
uint32 m_WaitTimes[PVP_TEAMS_COUNT][MAX_BATTLEGROUND_BRACKETS][COUNT_OF_PLAYERS_TO_AVERAGE_WAIT_TIME];
uint32 m_WaitTimeLastPlayer[PVP_TEAMS_COUNT][MAX_BATTLEGROUND_BRACKETS];
uint32 m_SumOfWaitTimes[PVP_TEAMS_COUNT][MAX_BATTLEGROUND_BRACKETS];