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authorNaios <naios-dev@live.de>2015-10-12 21:26:18 +0200
committerCarbenium <carbenium@outlook.com>2015-11-06 23:46:53 +0100
commit441be76050d8463c8567c47fff88c10c88cc05be (patch)
tree09877c52b3be213286f3dd8da4861a1da1e57cc5 /src/server/game/Battlegrounds/BattlegroundQueue.h
parent39d29edf93574d0f133a66f44f059938c4de7a98 (diff)
Merge pull request #15676 from ShinDarth/bg2
Core/Battlegrounds: implement even BG teams configuration (cherry picked from commit f179c4180fec834c2d588f27994452649bdbe87c)
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.h')
-rw-r--r--src/server/game/Battlegrounds/BattlegroundQueue.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.h b/src/server/game/Battlegrounds/BattlegroundQueue.h
index eb225250a56..2a64e1cb324 100644
--- a/src/server/game/Battlegrounds/BattlegroundQueue.h
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.h
@@ -64,6 +64,13 @@ enum BattlegroundQueueGroupTypes
};
#define BG_QUEUE_GROUP_TYPES_COUNT 4
+enum BattlegroundQueueInvitationType
+{
+ BG_QUEUE_INVITATION_TYPE_NO_BALANCE = 0, // no balance: N+M vs N players
+ BG_QUEUE_INVITATION_TYPE_BALANCED = 1, // teams balanced: N+1 vs N players
+ BG_QUEUE_INVITATION_TYPE_EVEN = 2 // teams even: N vs N players
+};
+
class Battleground;
class BattlegroundQueue
{