diff options
author | Shocker <none@none> | 2010-09-02 15:25:02 +0300 |
---|---|---|
committer | Shocker <none@none> | 2010-09-02 15:25:02 +0300 |
commit | 8331da627d28d4e830c55d70b14c9c05e78fe2d6 (patch) | |
tree | b4c44e6c67da4150c822851bd2bdfcad8366a2f3 /src/server/game/Battlegrounds/BattlegroundQueue.h | |
parent | c8dfbdac35c9f74c7ec72f7a8d42d838b8c691a8 (diff) |
Some old typo fixes, closes issues #3747, #2756, #2607, thanks 2010phenix/jean-michele.nefen/toshik.777
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.h')
-rw-r--r-- | src/server/game/Battlegrounds/BattlegroundQueue.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.h b/src/server/game/Battlegrounds/BattlegroundQueue.h index 8c623df3504..83d7f1971c1 100644 --- a/src/server/game/Battlegrounds/BattlegroundQueue.h +++ b/src/server/game/Battlegrounds/BattlegroundQueue.h @@ -77,7 +77,7 @@ class BattlegroundQueue bool CheckPremadeMatch(BattlegroundBracketId bracket_id, uint32 MinPlayersPerTeam, uint32 MaxPlayersPerTeam); bool CheckNormalMatch(Battleground* bg_template, BattlegroundBracketId bracket_id, uint32 minPlayers, uint32 maxPlayers); bool CheckSkirmishForSameFaction(BattlegroundBracketId bracket_id, uint32 minPlayersPerTeam); - GroupQueueInfo * AddGroup(Player* leader, Group* group, BattlegroundTypeId bgTypeId, PvPDifficultyEntry const* backetEntry, uint8 ArenaType, bool isRated, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 ArenaTeamId = 0); + GroupQueueInfo * AddGroup(Player* leader, Group* group, BattlegroundTypeId bgTypeId, PvPDifficultyEntry const* bracketEntry, uint8 ArenaType, bool isRated, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 ArenaTeamId = 0); void RemovePlayer(const uint64& guid, bool decreaseInvitedCount); bool IsPlayerInvited(const uint64& pl_guid, const uint32 bgInstanceGuid, const uint32 removeTime); bool GetPlayerGroupInfoData(const uint64& guid, GroupQueueInfo* ginfo); |