diff options
| author | DDuarte <dnpd.dd@gmail.com> | 2014-01-10 18:32:05 +0000 |
|---|---|---|
| committer | DDuarte <dnpd.dd@gmail.com> | 2014-01-10 18:32:05 +0000 |
| commit | 33c2bd5ce1f4f8d20981e9f7aea90e37de0abbda (patch) | |
| tree | 823ad5570f27e923c77203660ee7cc12e26182ec /src/server/game/Battlegrounds | |
| parent | 352a2682b1d531c83bd2b80704233677448e99de (diff) | |
| parent | a63780fd90701ed81a0a5f2030e82ab1f6927ab4 (diff) | |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_desolace.cpp
src/server/scripts/Northrend/zone_dalaran.cpp
src/tools/CMakeLists.txt
Diffstat (limited to 'src/server/game/Battlegrounds')
| -rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundDS.h | 2 | ||||
| -rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp | 6 |
2 files changed, 3 insertions, 5 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h index cdfbbc480bb..74c5e70a633 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h @@ -58,7 +58,7 @@ enum BattlegroundDSCreatures enum BattlegroundDSSpells { BG_DS_SPELL_FLUSH = 57405, // Visual and target selector for the starting knockback from the pipe - BG_DS_SPELL_FLUSH_KNOCKBACK = 61698, // Knockback effect for previous spell (triggered, not need to be casted) + BG_DS_SPELL_FLUSH_KNOCKBACK = 61698, // Knockback effect for previous spell (triggered, not needed to be cast) BG_DS_SPELL_WATER_SPOUT = 58873 // Knockback effect of the central waterfall }; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp index aa3568a62d5..5ebef030518 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp @@ -397,10 +397,8 @@ bool BattlegroundIC::SetupBattleground() return false; } - //Send transport init packet to all player in map - for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) - if (Player* player = ObjectAccessor::FindPlayer(itr->first)) - GetBgMap()->SendInitTransports(player); + gunshipHorde->EnableMovement(false); + gunshipAlliance->EnableMovement(false); // setting correct factions for Keep Cannons for (uint8 i = BG_IC_NPC_KEEP_CANNON_1; i < BG_IC_NPC_KEEP_CANNON_12; ++i) |
