diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2015-07-25 23:21:25 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2015-07-25 23:21:25 +0200 |
| commit | 730ddaf0bf094ae3bf167f57662ee2cd70a889d2 (patch) | |
| tree | 574acaa69b8af172963d42ee5c3b2183d90d5b95 /src/server/game/Battlegrounds | |
| parent | d2d4bc2668ddd29213da7c40c6368433a768ff49 (diff) | |
Core: Fix non pch build
Diffstat (limited to 'src/server/game/Battlegrounds')
| -rw-r--r-- | src/server/game/Battlegrounds/ArenaTeamMgr.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp | 1 |
3 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Battlegrounds/ArenaTeamMgr.cpp b/src/server/game/Battlegrounds/ArenaTeamMgr.cpp index 1bc79b739ac..d54f7814137 100644 --- a/src/server/game/Battlegrounds/ArenaTeamMgr.cpp +++ b/src/server/game/Battlegrounds/ArenaTeamMgr.cpp @@ -22,6 +22,7 @@ #include "DatabaseEnv.h" #include "Language.h" #include "Player.h" +#include "ObjectAccessor.h" ArenaTeamMgr::ArenaTeamMgr() { diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp index e3cc0fab203..fac6bbcfe99 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp @@ -23,6 +23,7 @@ #include "Language.h" #include "Player.h" #include "Util.h" +#include "ObjectAccessor.h" // these variables aren't used outside of this file, so declare them only here uint32 BG_EY_HonorScoreTicks[BG_HONOR_MODE_NUM] = diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp index 3f742ce35b9..5c4b1025e8e 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp @@ -23,6 +23,7 @@ #include "BattlegroundMgr.h" #include "Player.h" #include "WorldPacket.h" +#include "ObjectAccessor.h" // these variables aren't used outside of this file, so declare them only here enum BG_WSG_Rewards |
